Infactuation
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What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Infactuation
What is your suggestion's title?
Attenuator&Vodoo
Suggestion Details:
Attenuator&Vodoo are rare enchants of factions that serve the exact same purpose; applies weakness to the opponent. I believe that one should be removed because what is the point of having 2 enchants that server the same purpose AND in the same rarity category? The other possible change is, to rework one of them. Think of the trap and paralyze enchant. Both are similar in that they both are meant to slow down your opponent. Paralyze is a rare slows them and applies mining fatique, while trap(unique) completely freezing them on the spot. This is a prime example of what can be done to att&vodoo. Now this is my Idea for an attenuator rework
Attenuator means to decrese the amplititude of, so in minecraft it would mean reduce amplititude of damage
This is my idea for an attenuator rework:
Attenuator I - small Chance to give resistance I (for5seconds)
Attenuator II- small Chance to give resistance I (for10seconds)
This enchant will also need to be changed in rarity to a Legendary Enchant.
Attenuator means to decrese the amplititude of, so in minecraft it would mean reduce amplititude of damage
This is my idea for an attenuator rework:
Attenuator I - small Chance to give resistance I (for5seconds)
Attenuator II- small Chance to give resistance I (for10seconds)
This enchant will also need to be changed in rarity to a Legendary Enchant.
How could this idea help improve JartexNetwork?
This will provide jartex factions pvp with a more wide variety of enchant selection to building gsets and and remove 1 enchant in the rare category that serves the exact same purpose, in turn allowing you to get other epic enchants since it is the largest pool of enchantment in comparison to all the rarities