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Denied Adding more to clan rewards + Clan Achievments

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SoenceGam3ing

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What is your suggestion's title?
Adding more to clan rewards + Clan Achievments​

Suggestion Details:
Adding better rewards to the clan rewards section, For example since the clan system only counts in the Minigames section of the network, Adding Network Level XP as a clan reward wouldn't interfere with the economy of the other game modes on the Server and it would give people more incentive to play for clan trophies. Another suggestion to add to the clan rewards are Clan tag customizability colors or tags to make Clans Unique from each other. This would help people to distinguish between Clans easily. Another really good idea I thought of was adding a set of 'Clan Achievements' For example: suppose a clan gets a a certain amount of trophies e.g. 30k or 35k or 40k , Or even a certain amount of wins, they unlock an achievement which in return can earn the clan, clan coins or clan experience.​

How could this idea help improve JartexNetwork?
As I Said this would give people incentive to play competitively using the clan system as it adds more stakes and gives people more rewarding rewards for their handwork. It might even get more people into the clan system, Therefore getting more people to play.​
 
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forgiobombi

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+1, this Is a very good idea, hope It gets implemented.
 

albanian_ninja

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+1, this sounds like a great idea and would make the game more challenging and fun.
 

dato303

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+1
Reasons were stated above by: forgiobombi forgiobombi
 

Mo_oC

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More goals that could be achieved. This need to be added
 

Stxrs

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What is your suggestion's title?
Adding more to clan rewards + Clan Achievments​

Suggestion Details:
Adding better rewards to the clan rewards section, For example since the clan system only counts in the Minigames section of the network, Adding Network Level XP as a clan reward wouldn't interfere with the economy of the other game modes on the Server and it would give people more incentive to play for clan trophies. Another suggestion to add to the clan rewards are Clan tag customizability colors or tags to make Clans Unique from each other. This would help people to distinguish between Clans easily. Another really good idea I thought of was adding a set of 'Clan Achievements' For example: suppose a clan gets a a certain amount of trophies e.g. 30k or 35k or 40k , Or even a certain amount of wins, they unlock an achievement which in return can earn the clan, clan coins or clan experience.​

How could this idea help improve JartexNetwork?
As I Said this would give people incentive to play competitively using the clan system as it adds more stakes and gives people more rewarding rewards for their handwork. It might even get more people into the clan system, Therefore getting more people to play.​
This could possibly bring more fun to clans, so I agree on this one.
 

iFlyYT

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I have decided to vote -1 due to the fact that I believe the clan feature should be strictly about clans. You gain XP during seasons by playing and I don't feel like they should interact with each other (Clans and stats). I also feel like that giving clan tags on a season win would be too much of a easy thing. I feel like it should be a bit more harder in order to keep the interest of players instead of their only motive is to win.
 
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SoenceGam3ing

SoenceGam3ing

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I have decided to vote -1 due to the fact that I believe the clan feature should be strictly about clans. You gain XP during seasons by playing and I don't feel like they should interact with each other (Clans and stats). I also feel like that giving clan tags on a season win would be too much of a easy thing. I feel like it should be a bit more harder in order to keep the interest of players instead of th
It is true that you gain XP by playing I won't doubt that, but it gives new players a chance to gain XP faster and well, the same for long term players. And about the clan tags, it doesn't necessarily have to be awarded after a season win, it could be given as a clan achievement award or even for reaching a specific division in the clan rewards section. To be honest the clan system is really dry right now, there's nothing to really bring hype to it. I would love to see other peoples opinion on this topic
 

iFlyYT

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It is true that you gain XP by playing I won't doubt that, but it gives new players a chance to gain XP faster and well, the same for long term players. And about the clan tags, it doesn't necessarily have to be awarded after a season win, it could be given as a clan achievement award or even for reaching a specific division in the clan rewards section. To be honest the clan system is really dry right now, there's nothing to really bring hype to it. I would love to see other peoples opinion on this topic
About levelling up fast, I feel like that itself is a bad idea. Even with boosters, its slow getting to lvl 100 and by the time 100 people get to level 100, it'd be a bit useless to be level 100 then.
 
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SoenceGam3ing

SoenceGam3ing

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About levelling up fast, I feel like that itself is a bad idea. Even with boosters, its slow getting to lvl 100 and by the time 100 people get to level 100, it'd be a bit useless to be level 100 then.
Exactly, which brings me to another suggestion which I should probably add onto here, Level prestiges. There is absolutely no reason for a Network level leaderboard to exist if you can't even get on it.
 
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