Drakonz
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- Joined
- October 14, 2018
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
Drakonn
What is the suggestion about?
Adding drunk 3 or 4
Description:
In this recent season of faction, my thoughts are 50% rating for PVP. This is because I was a big fan of drunk when it was out since so long. Potions like poison or slowness doesn't make you buffed like Drunk. With drunk, you could've done a lot of damage towards other from how buffed it was. The fights was decent with drunks because people actually don't run nor give up. People should make others poisoned and get slowness from custom enchants not use potions to do that because all the fights that I've been through are just people using potions to ruin good / fair fights. If they want these enchants, just add them on your sword because imagine getting poisoned for 3 min or getting slowness for 3 min when you have strength 2. Slowness was there when drunk was used because drunk had strength 3 and maybe they can add drunk iv. Putting slowness when people are using strength 2 is a big impact on PVP because people barely get effected from damage. Imagine you're in a fight then people just gang you and just spam pots on you. You will have no chance to PVP them because having slowness and poison for 3 min with strength 2 when there is a gang or a 1 v 2 on you is impossible for you to win the fight nor run. I suggest that make the poison and slowness come through custom enchants on your weapon instead of people getting it for cheap prize in /pots and giving people 3 min to ruin fights. The main thing I'm trying to say that a lot of people like drunk because it does a lot of damage and you can have a chance to kill a guy quickly before he runs or calls friends or even if you was in a 2 v 1 situation, you can still win. It makes sense that speed 3 and strength 2 is there for combos and drunks are there for slowness but a lot of damage. They are both fair to be in and there shouldn't be any problems. People want the interesting enchants not strength 2 as it's the normal thing on mc. A lot of people enjoy both so why not make it fair?.
How can this idea help to improve JartexNetwork?
This could improve jartex network a lot because there are a lot of drunk fans in there that are waiting for drunk to come out and maybe there are people that quite for that reason. Both of them make sense. No drunk = speed 3 plus strength 2 which = combos. Drunk = more strength but slowness less combos but a lot of damage. Why not make it fair to the people that are interested with drunk enchant?
Extra Information:
Thanks for reading my suggestion.