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Denied adding "Dodge enchant" to factions

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Keyaru

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February 5, 2020
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IGN
prozgaming
Minecraft Username:
prozgaming​

What is your suggestion's title?
adding "Dodge enchant" to factions​

Suggestion Details:
my idea would be to add a dodge enchant, it would make pvp a little more like the old days of jartex when mmomc was a plugin, ik this might be a stupid suggestion and most might not approve cuz they hated it when people didn't do any hits, but lets say it has a lower chance, and it goes up to level 5, it would be a nice touch to add onto armor.​

How could this idea help improve JartexNetwork?
it could improve pvp on factions immortal, i dont really see how this could really improve the whole server but it would make things a little more fun​

Extra Information:
well maybe i should add a suggestion to the % of how often it would work or so? well lets say it goes to level 5, level 1 would have a 5% chance of working, level 2 would have a 10% of working, level 3 would have a 15% chance of working and so on, 5% extra each level, maybe limit it to a certain armor piece? maybe boots?​
 

Disabledaccount

Addicted Member
Joined
July 23, 2021
Messages
290
Points
54
Hello Keyaru Keyaru
I've Reviewed Your Suggestion & here's my Responses

Dodge seems a bit too OP Considering the vast availability of enchants.
The concept of the enchantment is to allow the Dodging of attacks in this case, Due to the constant amount of Pvp required in the Game-Mode adding that would be the cause of many problems as it would unbalance Pvp as much as it already is.
  • Excluding that for a Second, The only reasonable implementation for this enchantment would be in the Case that the chance to Obtain the enchantment is to be decreased significantly allowing it to be one of the most Rarest enchantments in the game, Otherwise being simply Obtainable would cause havoc.
Considering it's "Immortal" Factions & not normal This enchant is suited to have a Place in the Game-mode but it's implementation will cause quite a lot of Controversy thus leading to the Point
  • Due to the increased Controversy regarding it the enchantment would prove to be destructive during Pvp there's a likely outcome that the enchantment will not be Implemented.​
The Concept of the enchantment is Reasonable & From my Perspective understandable IF The enchant is Redone with a much lower rate to Obtain the enchantment & a debuff to the Statistics on the chance to Dodge attacks (Even if Level V OR Higher)

Extra Feedback
  • The enchant IF Implemented should have a total of a 10% Chance to activate.
  • The enchantment should only Proc if the enchant has been applied to the Full Set.
  • 2.5% Chance Per Piece (works only IF Full Set).
  • No Possible way to Buff the enchantment, 10% Is Good Enough.

From my side, It's a Neutral

Ps- Tacted Tacted & Yanique1 Yanique1

It Doesn't take a genius to figure out what the enchantment does
The name's literally "Dodge"
 
AUTHOR
AUTHOR
Keyaru

Keyaru

Member
Joined
February 5, 2020
Messages
51
Points
14
Age
18
IGN
prozgaming
Hello Keyaru Keyaru
I've Reviewed Your Suggestion & here's my Responses

Dodge seems a bit too OP Considering the vast availability of enchants.
The concept of the enchantment is to allow the Dodging of attacks in this case, Due to the constant amount of Pvp required in the Game-Mode adding that would be the cause of many problems as it would unbalance Pvp as much as it already is.
  • Excluding that for a Second, The only reasonable implementation for this enchantment would be in the Case that the chance to Obtain the enchantment is to be decreased significantly allowing it to be one of the most Rarest enchantments in the game, Otherwise being simply Obtainable would cause havoc.
Considering it's "Immortal" Factions & not normal This enchant is suited to have a Place in the Game-mode but it's implementation will cause quite a lot of Controversy thus leading to the Point
  • Due to the increased Controversy regarding it the enchantment would prove to be destructive during Pvp there's a likely outcome that the enchantment will not be Implemented.​
The Concept of the enchantment is Reasonable & From my Perspective understandable IF The enchant is Redone with a much lower rate to Obtain the enchantment & a debuff to the Statistics on the chance to Dodge attacks (Even if Level V OR Higher)

Extra Feedback
  • The enchant IF Implemented should have a total of a 10% Chance to activate.
  • The enchantment should only Proc if the enchant has been applied to the Full Set.
  • 2.5% Chance Per Piece (works only IF Full Set).
  • No Possible way to Buff the enchantment, 10% Is Good Enough.

From my side, It's a Neutral

Ps- Tacted Tacted & Yanique1 Yanique1

It Doesn't take a genius to figure out what the enchantment does
The name's literally "Dodge"
ik, i was just making examples for the levels and stuff etc, it shouldn't be really op and stuff but just a little touch if you understand
 

SirDeku_

Donator
Donator
Joined
August 20, 2021
Messages
224
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57
Age
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IGN
SirDeku
Considering that the damage is very high in immortal factions . Dodge will not help u anyways cause the proc rates are very slim
 
AUTHOR
AUTHOR
Keyaru

Keyaru

Member
Joined
February 5, 2020
Messages
51
Points
14
Age
18
IGN
prozgaming
Considering that the damage is very high in immortal factions . Dodge will not help u anyways cause the proc rates are very slim
Damage might be high at some point but dodging will help a tiny bit + it would be more on luck since it has a chance so some people would have it activating alot and some wont have it activating for shit ngl, and knowing jartex ik they would some how mess up the enchant and make it work either 24/7 or nothing at all,
 

BabbyXD

Addicted Member
Joined
August 27, 2017
Messages
663
Points
77
Hello Keyaru Keyaru
I've Reviewed Your Suggestion & here's my Responses

Dodge seems a bit too OP Considering the vast availability of enchants.
The concept of the enchantment is to allow the Dodging of attacks in this case, Due to the constant amount of Pvp required in the Game-Mode adding that would be the cause of many problems as it would unbalance Pvp as much as it already is.
  • Excluding that for a Second, The only reasonable implementation for this enchantment would be in the Case that the chance to Obtain the enchantment is to be decreased significantly allowing it to be one of the most Rarest enchantments in the game, Otherwise being simply Obtainable would cause havoc.
Considering it's "Immortal" Factions & not normal This enchant is suited to have a Place in the Game-mode but it's implementation will cause quite a lot of Controversy thus leading to the Point
  • Due to the increased Controversy regarding it the enchantment would prove to be destructive during Pvp there's a likely outcome that the enchantment will not be Implemented.​
The Concept of the enchantment is Reasonable & From my Perspective understandable IF The enchant is Redone with a much lower rate to Obtain the enchantment & a debuff to the Statistics on the chance to Dodge attacks (Even if Level V OR Higher)

Extra Feedback
  • The enchant IF Implemented should have a total of a 10% Chance to activate.
  • The enchantment should only Proc if the enchant has been applied to the Full Set.
  • 2.5% Chance Per Piece (works only IF Full Set).
  • No Possible way to Buff the enchantment, 10% Is Good Enough.

From my side, It's a Neutral

Ps- Tacted Tacted & Yanique1 Yanique1

It Doesn't take a genius to figure out what the enchantment does
The name's literally "Dodge"
if only you directed this effort towards girls you might get some ggwp
 

Rodagave115

Manager
Staff member
Manager
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January 28, 2019
Messages
8,220
Points
369
Suggestion - DENIED
Hello, Keyaru​
Thank you for your interest in JartexNetwork by creating a suggestion for the network. After reviewing your suggestion, I have decided to deny it.​
Have fun playing on JartexNetwork!​

Kind Regards,​
~ Rodagave
 
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