Aryaniscool
Member
- Joined
- December 22, 2021
- Messages
- 74
- Points
- 12
- IGN
- Aryaninnit
Minecraft Username:
Aryaninnit
What is your suggestion's title?
Add /afk command in Lobby (which can be set by player and also can get automatically applied when people are not moving in lobby for more than <a specifc amount of duration>)
Suggestion Details:
This feature would allow players to manually set themselves as AFK in the Lobby using the /afk command. Additionally, if a player is inactive for a certain period of time (e.g., 1-5 minute) without moving, the server should automatically mark them as AFK.
Once a player is AFK
A small [AFK] tag can appear next to their name in the tab list or chat to indicate their status. This could help both staff and players differentiate between who's currently active and who’s just idling.
Optional Enhancements:
A small message like "You are now AFK. Move to return." above the hotbar
Option to toggle auto-AFK in lobby: /afk toggle
Once a player is AFK
A small [AFK] tag can appear next to their name in the tab list or chat to indicate their status. This could help both staff and players differentiate between who's currently active and who’s just idling.
Optional Enhancements:
A small message like "You are now AFK. Move to return." above the hotbar
Option to toggle auto-AFK in lobby: /afk toggle
How could this idea help improve JartexNetwork?
Reduces confusion during conversations or party invites in the lobby.
Makes it easier to know who’s available for party invites, chats, trades, etc.
Adds a more polished and user-friendly touch to the lobby system.
Can be helpful for staff moderation and general server hygiene.
Makes it easier to know who’s available for party invites, chats, trades, etc.
Adds a more polished and user-friendly touch to the lobby system.
Can be helpful for staff moderation and general server hygiene.
Extra Information:
Response to possible critique:
While it's true that /status already exists with options like /status online, /status invisible, and /status offline, the AFK system serves a different purpose:
/status is manually controlled and intended for social visibility
(whether you want to appear online/invisible).
/afk is activity-based (auto-detected or quick-toggle) and reflects real-time presence
specifically idleness, not just visibility.
Currently, Jartex has a /status away command
but it must be manually typed by the player. Many players forget to use it, and it doesn’t reflect actual inactivity.
So yes, /status and /afk can exist together without conflicts.
While it's true that /status already exists with options like /status online, /status invisible, and /status offline, the AFK system serves a different purpose:
/status is manually controlled and intended for social visibility
(whether you want to appear online/invisible).
/afk is activity-based (auto-detected or quick-toggle) and reflects real-time presence
specifically idleness, not just visibility.
Currently, Jartex has a /status away command
but it must be manually typed by the player. Many players forget to use it, and it doesn’t reflect actual inactivity.
So yes, /status and /afk can exist together without conflicts.