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Accepted SBD A little bit of everything.

MoudTage_

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MoudTage_
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MoudTage_

What is the suggestion about?
A little bit of everything.

Description:
Hello there everyone and thanks for reading this, DISCLAIMER: this is not a copy of Monstererza's sugestions, I will say this is a few points that I wanna add to and suggest aswell.
As everyone knows, over the past seasons we didn't see any big changes in the gamemode Skyblock, and mainly we saw some thing that are more like copy pasting like the SBD/SBF this season that are identical and the gkits that give you items that you can't even use in jartex, so here is a few list written down by categories that I think they need to be edited/improved or added to the gamemode.

Starting off with the crates:
- In my opinion there was couple nice changes in the crate system where you can get more things and exclusive things, however I think that the Ultra crate is the worst crate you can ever find and even worse than the free crate you get from voting, In my opinion this crate is not worth the store price and none of the players would be interested in buying it, and while using it you can only get Kits/Cash/xp/mobcoins/books and none from the other items listed in there.

Moving on to the PVP:
-I see that for custom enchants this season were so broken, there wasn't a nice balancing between the Drunk4 and the double damage enchant that you actually can get 1 shot with it, I suggest that the Hulk 4 comes back and also I won't forget to mention the Part about the enchants that don't even work (Blessed, Disarmor and clarity)

Grinding:
-Players in SBD are mostly there to grind, thats what the game is, I really loved the new update of the mobheads enchant but I didn't see it usefull for anything besides getting heads for /rankup, by talking about that I mean that mobcoins are prettty useless, Besides the key container that is available once a month everything is bad and unbalanced, sometimes you can buy a commun package for 2k mobcoins that will eventually pay you back 10-50 mobcoins only which I find funny and unbalanced, you should make the mobcoins more usefull and less commun like the season before where you could get low ranks from the transfer and nice exclusive items such as the Immortal scroll, Refresh crystal ect...

Farms:
-In this season, we had alot of adventures with the Rabbit farms that are 10k+ with lvl3 spawners because of the broken xp use and from that the server suffered alot of tps drops and lags, So why not making the spawners stackable in 1 mobspawner cage only, it will reduce the lags and not only that you can also fix the xp use and more people will profit from it (low spec computer users that can't handle big farms).

New features/updates:
-I think that the /cf should be back because players used to have fun doing that, now they build some casinos and spam the chat advertising it, so I think this will be a nice pass time.
-fix the special gkits because sometimes it gives items from an alternative server that you can't even use on jartex.
-fix the treasure gkit because it says that it gives some op items such as God crates but it never actually did so it makes it not worth the price (65€)
-Add void chest along with void hopper, its a chest that autosells everything that comes into it, it will reduce server lags from hoppers and big chests collectors and also will bring some investors in the server.
-Make /is missions usefull.
-Add something back besides placing spawners, such as placing blocks but in a balanced way and not too op.
-fix the [Inventory] command that never worked since season started.
-Remove the ghast enchant since its only used for bug abuse.
-Add events such as Sumo/King of the hill/pvp that will make players get giftcards.

How can this idea help to improve JartexNetwork?
If people actually get what they want they will be more interested in playing the server and doing what they love to do, also this may attract more investors into the game where they will spend money to experience the new features.

Extra Information:
Please, listen to the community its the community that decides if the server will run perfectly or no, if the community is not satisfied everyone will basically quit and the gamemode will die, remember how SBF was ? Look at it now, SBD players are decreasing with everyday so save it while you still can.
 

T0m45_

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January 19, 2017
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Everything about hulk and drunk is slowness that i hate and really breaks pvp competition as u don't require a lot of pvp skills to beat others apart from surviving.
So maybe add strength II enchant without slowness and make special sets like 10% more OP.
 

T0m45_

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January 19, 2017
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Maybe next season we can consider adding disarmor with decent rate!
 

Spooted

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January 3, 2019
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Spooted
Everything about hulk and drunk is slowness that i hate and really breaks pvp competition as u don't require a lot of pvp skills to beat others apart from surviving.
So maybe add strength II enchant without slowness and make special sets like 10% more OP.
YES. I totally agree with this. Having slowness in pvp really takes away the skill in fights and if drunk we’re either removed or changed so that it only provides strength 2 at most instead of 4 but no slowness it wouldn’t be super op.
 

Mazen_YT

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July 15, 2018
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+1 its soo tru i hated mobcoins its useless
And reduce server lag is somthing good for alot of players like me
 

Layin_

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December 18, 2018
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+1 I would also like to add Nutrition also doesn't work.
 

voodootje0

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April 26, 2016
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Suggestion - ACCEPTED

Hello MoudTage,​
Thank you for your interest in JartexNetwork by creating a suggestion for the network.​
I am glad to tell you that your suggestion is accepted and it is going to be implemented very soon!​
Have fun playing on JartexNetwork!​

Kind regards,
voodootje0
 

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