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  1. S

    KitPvP KitPvP map changes

    +1 add traps, closed places where it is complicated (or impossible to back), like the big hole dug 2 versions ago. It's a kitpvp, death must be recurrent, it's too easy to back on a too open map with punches. Chugs are not optimized in open maps. If people go to warzone without accepting to...
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