Menu

Learn how to start playing on JartexNetwork in just 60 seconds!
Play Now
Learn how to join our server
and start playing in 60 seconds
Play Now
CLICK TO JOIN JOIN OUR DISCORD
0
0

Poll Factions Immortal - We Need Your Help! | August The 18th 2025

Status
Not open for further replies.

Nutellasalamce

Addicted Member
Joined
May 27, 2019
Messages
132
Points
62
Age
11
There isnt 10 players in total on the server but okay , and not sure why you even type on the forum when you aint even playing, you just join from time to time to pvp as a solo
You would not say ts to my face, even if your faction had 20 players you wouldnt beat me. you can try to setup and raid me but you would not get further than than ocean. this is not 2020 lil buddy xD
 

mrscanny

Member
Joined
September 3, 2019
Messages
27
Points
7
Age
25
You would not say ts to my face, even if your faction had 20 players you wouldnt beat me. you can try to setup and raid me but you would not get further than than ocean. this is not 2020 lil buddy xD
I would not say to your face that you log in once a week and pvp and not even play the map ? Okay sorry man, sorry that hurt your feelings go pvp monkey
 

Xplode

Donator
Donator
Joined
November 30, 2019
Messages
1,242
Points
193
I would not say to your face that you log in once a week and pvp and not even play the map ? Okay sorry man, sorry that hurt your feelings go pvp monkey
dont speak to ign nutellasalamce like that filthy faggot
 

ZRJohnn

Helper
Staff member
Helper
Staff Member
Joined
May 17, 2021
Messages
186
Points
61
Age
20
I got another suggestion about faction economy system.
I believe we should lower the earn prices for mob drops so top faction dont need to place a huge amount of spawners and waste time on them.
players usually place like 300k or maybe even more villager spawners and that usually takes like 30minutes or maybe 1 hour of places
so here is my idea on balancing the sell prices for mob drops
i think you should lower the mob drop sell prices about 50% less
emerald 300$ --->150$
diamonds 150$ ---> 75$
iron 75$ ---> 37.5$
gold 50$ ---> 25$
blaze rods 18$ ---> 9$
nether stars 3000$ ---> 1500$
and the rest goes for the other mob drops
the reason for this its because there are outposts and gkit boosters that can give a huge advantage when selling ichests that can reach up more then 4x
for example of these outposts
west outpost ----> gives you 1.5x more money
raiding outpost gives 2x spawner boost
and don't forget you can upgrade spawners to 3x mob drops as a max level per 1000 spawners
and if people complained about the spawners upgrade that it costs mobcoins and its not worth to upgrade I suggest to bring it back like it was before by exchanging the mobcoins cost upgrade to mobheads so people can make a use of mobhead Legendary enchant
 

Nutellasalamce

Addicted Member
Joined
May 27, 2019
Messages
132
Points
62
Age
11
I got another suggestion about faction economy system.
I believe we should lower the earn prices for mob drops so top faction dont need to place a huge amount of spawners and waste time on them.
players usually place like 300k or maybe even more villager spawners and that usually takes like 30minutes or maybe 1 hour of places
so here is my idea on balancing the sell prices for mob drops
i think you should lower the mob drop sell prices about 50% less
emerald 300$ --->150$
diamonds 150$ ---> 75$
iron 75$ ---> 37.5$
gold 50$ ---> 25$
blaze rods 18$ ---> 9$
nether stars 3000$ ---> 1500$
and the rest goes for the other mob drops
the reason for this its because there are outposts and gkit boosters that can give a huge advantage when selling ichests that can reach up more then 4x
for example of these outposts
west outpost ----> gives you 1.5x more money
raiding outpost gives 2x spawner boost
and don't forget you can upgrade spawners to 3x mob drops as a max level per 1000 spawners
and if people complained about the spawners upgrade that it costs mobcoins and its not worth to upgrade I suggest to bring it back like it was before by exchanging the mobcoins cost upgrade to mobheads so people can make a use of mobhead Legendary enchant
dont do ts plz
 

Xplode

Donator
Donator
Joined
November 30, 2019
Messages
1,242
Points
193
I got another suggestion about faction economy system.
I believe we should lower the earn prices for mob drops so top faction dont need to place a huge amount of spawners and waste time on them.
players usually place like 300k or maybe even more villager spawners and that usually takes like 30minutes or maybe 1 hour of places
so here is my idea on balancing the sell prices for mob drops
i think you should lower the mob drop sell prices about 50% less
emerald 300$ --->150$
diamonds 150$ ---> 75$
iron 75$ ---> 37.5$
gold 50$ ---> 25$
blaze rods 18$ ---> 9$
nether stars 3000$ ---> 1500$
and the rest goes for the other mob drops
the reason for this its because there are outposts and gkit boosters that can give a huge advantage when selling ichests that can reach up more then 4x
for example of these outposts
west outpost ----> gives you 1.5x more money
raiding outpost gives 2x spawner boost
and don't forget you can upgrade spawners to 3x mob drops as a max level per 1000 spawners
and if people complained about the spawners upgrade that it costs mobcoins and its not worth to upgrade I suggest to bring it back like it was before by exchanging the mobcoins cost upgrade to mobheads so people can make a use of mobhead Legendary enchant
don't listen to him btw
 

Elizq

Active Member
Joined
October 22, 2018
Messages
146
Points
29
Age
19
I got another suggestion about faction economy system.
I believe we should lower the earn prices for mob drops so top faction dont need to place a huge amount of spawners and waste time on them.
players usually place like 300k or maybe even more villager spawners and that usually takes like 30minutes or maybe 1 hour of places
so here is my idea on balancing the sell prices for mob drops
i think you should lower the mob drop sell prices about 50% less
emerald 300$ --->150$
diamonds 150$ ---> 75$
iron 75$ ---> 37.5$
gold 50$ ---> 25$
blaze rods 18$ ---> 9$
nether stars 3000$ ---> 1500$
and the rest goes for the other mob drops
the reason for this its because there are outposts and gkit boosters that can give a huge advantage when selling ichests that can reach up more then 4x
for example of these outposts
west outpost ----> gives you 1.5x more money
raiding outpost gives 2x spawner boost
and don't forget you can upgrade spawners to 3x mob drops as a max level per 1000 spawners
and if people complained about the spawners upgrade that it costs mobcoins and its not worth to upgrade I suggest to bring it back like it was before by exchanging the mobcoins cost upgrade to mobheads so people can make a use of mobhead Legendary enchant
+1
 

Purpleslurpzz

Member
Joined
November 17, 2024
Messages
1
Points
7
Age
25
30d4568cbd0c425590fbf9750f51505c


Factions Immortal - JartexNetwork 2025

Hello, JartexNetwork players!

We will be opening this forum post, where you, the community, can leave us suggestions on what you'd like to see implemented for a Factions Immortal reset!

🤔 What is this feedback post for?
We are doing our best to keep you happy. That's why it is very important that you, the player who plays our server, share your opinion.
We are giving you a chance to give us an idea of what we should create to provide you with the best factions experience possible.

Let us know what you would like to see in a reset, and whether anything should be removed or added!
We will look over all your suggestions and see what we can create for a new reset!

If you're interested in helping, can you use this thread to discuss anything with other people in our community that you think would be beneficial?
But please be descriptive when giving feedback.

Please take this opportunity to let us know by replying to this message what changes you would like to see going forwards!
Please note: Stick to the topic! Any off-topic/non-related to this gamemode comments will be deleted.


If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
i think we need a new anti cheat system theres to many hackers and it just makes the server not fun at all.
 
Status
Not open for further replies.

Top