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Update Prison - Reset | August 8th 2025

JustThiemo

Lead Developer
Staff member
Developer
Donator
Joined
July 30, 2016
Messages
2,671
Points
212
Age
25
81986b301a784021821bd38d0be99236


Prison - JartexNetwork 2025
August 8th, 2025, 13:00 GMT / 09:00 EST / 08:00 CST / 07:00 MT / 06:00 PST / 18:30 IST


Hello, dear JartexNetwork players!

We’re thrilled to announce that the new season of Prison is just around the corner!
Is your gang to rise to the challenge in this fresh season of Prison?

It’s time to compete and prove who will come out on top this season!

We happily and proudly announce that the official new Prison season will be launching on

Friday, August 8th, 2025

18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
play.jartexnetwork.com

00 Days
00 Hours
00 Minutes
00 Seconds



Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CEST.


🎉 Giveaways

Would you like to give this new season a boosted start with a giftcard? Awesome!​
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!​



📝 Changelog
Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.

🏛️ New! Spawn
A season means a brand new spawn, this time we have decided to go with a old-school Prison theme for the spawn and warzone.​
We heard your feedback, you miss the big maps and pvp arenas, which is why we are returning back to the old style spawns, bigger spawn, with bigger PvP arena, so more to explore and fight in.​
👮 Gear up and fight in our new Prison spawn and warzone.
❓ Are you looking for some help? There are plenty of NPCs explaining all the features.
🔑 A new seasonal crate has been added again.
🧮 New! Player Levels

We are bringing back a players favorite feature that we removed over the past few seasons, the Player Levels!​
Players can now progress through 100 levels, each with a different task to complete.​
The higher the level, the harder the tasks become, but the rewards also get better.​
This returning system gives you fun challenges and great rewards as you play and level up.​
Take on the tasks and see how far you can climb!​
🍾New! EXP Bottles

You can now use /expbottle to convert your experience into bottles!​
Perfect for saving XP, trading with others, or storing it safely for later use.​
Keep your levels protected and your grind efficient.​


🔮 New! Pickaxe Enchantments

It's been a while since we added some new enchantments to spice things up, so this season we will be introducing some new ones.​
Three powerful new enchantments have been added to boost your mining experience:​
🌉 Tunnel
⚡ Zeus
🤑 Jackpot
Chance to mine a circular tunnel in the direction youre mining.

Unlocks at Pickaxe Prestige 2
Chance to spawn 1-5 Lightning bolts randomly around the mine exploding blocks.

Unlocks at Pickaxe Prestige 3
Chance to get 1000x the amount of beacons/tokens/xp then you would usually get from 1 block.

Unlocks at Pickaxe Prestige 4

👑 New! Crowns

Five brand-new Crowns have been added — exclusive enhancements you can apply directly to your helmet for powerful passive effects.​
🍀Lucky Crown
💰Looter Crown
🤴 Prestige Crown
🍾Experience Crown
💣 Bomber Crown
Increases the chance of activating enchantments on your pickaxe.Chance of getting treasure boxes while mining.Chance to get prestige vouchers while mining.Increases the experience you get from mining.Increases the amount of money you get from using bombs in mines


🧙‍♂️Updated! Dark Wizard

The Dark Wizard’s power has grown — and so has his treasure.​
Here’s what you might find from his shop when it rotates with new items:​
  • 💎 Legendary Gems
  • 📜 Scrolls
  • 🌟 Star Crate
  • 🗝️ Key Crates
  • 🛡️ Special Set Crates (Random)
  • 📦 Booster Packages
  • 🎁 Booster Crates
  • 👑 More Crowns Available (Doubled)

🏅Updated! Prestiges

The prestige costs have been fully rebalanced to offer a more consistent and rewarding progression path.​
In addition, we’ve made some major changes to prevent abuse and keep the grind fair for everyone:​
  • 🎫 Prestige cost vouchers have been significantly reduced or removed from most sources.
  • 🔒 Most progression-related rewards are now soul bound, meaning they can't be traded or sold.
Get ready for a more balanced and competitive prestige race!​
🤖Updated! Auto Miners


Auto Miners have received a buff to make them more powerful and rewarding!​
They now operate with faster mining speed and have a higher chance to activate enchantments during use.​


🪜Updated! Milestones

Mining milestones have been completely overhauled.​
There are now many more milestones to work through, with new rewards tied to your total blocks mined.​
It’s time to level up your grind and get rewarded more often.​


🎮 Updated! User Experience

We have streamlined the game’s features and given all menus and messages a complete refresh.​
With this we hope to welcome more new players, as well as keeping everything simple and easy to use for returning and existing players.​
📜A More Unified Experience
Over time, features have piled up, making the gamemode feel disconnected.​
This overhaul brings everything together, making KitPvP feel like a complete and polished experience again.​
🖥️ New & Improved GUI Design
Navigating through the game has never been easier! We’ve redesigned the GUIs to be simple, clean, and user-friendly, so you can access every feature quickly.​
🔑Key Changes:
📌 All features are now easy to find – No more confusion!​
🛠️ Menus have been updated for better usability.​
📩 Messages & notifications have been improved for clarity.​

⚙️ Fixed! Bug Reports

We have worked hard to polish and fix as many bugs as possible on the Prison server.​
We reviewed all the reported issues and managed to fix them.​
If you come across any bugs with the new release, please report them in the bug reports section on our forums.​
❓ Did you know this about bug reports?
You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.​
Each season when all bug reports get fixed you will obtain Gold in your virtual wallet, which you can then redeem on our discord using /wallet.​


📬 Misc. Updates & Changes

Multiple small changes have been made, some of these small changes are the following:
  • Added a new seasonal crate.
  • Added some new pets that boost certain currencies.
  • The Mystery Man has received an aesthetic overhaul.
  • Token shop now has a few more items.
  • KOTH loot is now properly shown.
  • You can now view all crowns in the itemsmenu.
  • Removed all PvP related daily quests.
  • Added fruit daily quests.
  • You now see the name of the item while hovering over it in [item] chat again.
  • ...and much more

❌ What will I lose after the reset?
  • Your gang
  • Your prestige
  • All items in your inventory and ender chest
  • Player levels & Premium Level Pass
  • Any currencies such as money and exp
  • Chatcolor permissions.
  • Seasonal ranks and perks.

✅ What will I keep after the reset?
  • Purchased Ranks & Rank Upgrades
  • Purchased Perks
  • Won out of crates commands/ranks



Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!

If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
 

JustMe03

Member
Joined
September 24, 2017
Messages
9
Points
7
Age
22
81986b301a784021821bd38d0be99236


Prison - JartexNetwork 2025
August 8th, 2025, 13:00 GMT / 09:00 EST / 08:00 CST / 07:00 MT / 06:00 PST / 18:30 IST


Hello, dear JartexNetwork players!

We’re thrilled to announce that the new season of Prison is just around the corner!
Is your faction gang to rise to the challenge in this fresh season of Prison?

It’s time to compete and prove who will come out on top this season!

We happily and proudly announce that the official new Prison season will be launching on

Friday, August 8th, 2025

18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
play.jartexnetwork.com

00 Days
00 Hours
00 Minutes
00 Seconds



Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CEST.


🎉 Giveaways

Would you like to give this new season a boosted start with a giftcard? Awesome!​
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!​



📝 Changelog
Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.

🏛️ New! Spawn
A season means a brand new spawn, this time we have decided to go with a old-school Prison theme for the spawn and warzone.​
We heard your feedback, you miss the big maps and pvp arenas, which is why we are returning back to the old style spawns, bigger spawn, with bigger PvP arena, so more to explore and fight in.​
👮 Gear up and fight in our new Prison spawn and warzone.
❓ Are you looking for some help? There are plenty of NPCs explaining all the features.
🔑 A new seasonal crate has been added again.
🧮 New! Player Levels

We are bringing back a players favorite feature that we removed over the past few seasons, the Player Levels!​
Players can now progress through 100 levels, each with a different task to complete.​
The higher the level, the harder the tasks become, but the rewards also get better.​
This returning system gives you fun challenges and great rewards as you play and level up.​
Take on the tasks and see how far you can climb!​
🍾New! EXP Bottles

You can now use /expbottle to convert your experience into bottles!​
Perfect for saving XP, trading with others, or storing it safely for later use.​
Keep your levels protected and your grind efficient.​


🔮 New! Pickaxe Enchantments

It's been a while since we added some new enchantments to spice things up, so this season we will be introducing some new ones.​
Three powerful new enchantments have been added to boost your mining experience:​
🌉 Tunnel
⚡ Zeus
🤑 Jackpot
Chance to mine a circular tunnel in the direction youre mining.

Unlocks at Pickaxe Prestige 2
Chance to spawn 1-5 Lightning bolts randomly around the mine exploding blocks.

Unlocks at Pickaxe Prestige 3
Chance to get 1000x the amount of beacons/tokens/xp then you would usually get from 1 block.

Unlocks at Pickaxe Prestige 4

👑 New! Crowns

Five brand-new Crowns have been added — exclusive enhancements you can apply directly to your helmet for powerful passive effects.​
🍀Lucky Crown
💰Looter Crown
🤴 Prestige Crown
🍾Experience Crown
💣 Bomber Crown
Increases the chance of activating enchantments on your pickaxe.Chance of getting treasure boxes while mining.Chance to get prestige vouchers while mining.Increases the experience you get from mining.Increases the amount of money you get from using bombs in mines


🧙‍♂️Updated! Dark Wizard

The Dark Wizard’s power has grown — and so has his treasure.​
Here’s what you might find from his shop when it rotates with new items:​
  • 💎 Legendary Gems
  • 📜 Scrolls
  • 🌟 Star Crate
  • 🗝️ Key Crates
  • 🛡️ Special Set Crates (Random)
  • 📦 Booster Packages
  • 🎁 Booster Crates
  • 👑 More Crowns Available (Doubled)

🏅Updated! Prestiges

The prestige costs have been fully rebalanced to offer a more consistent and rewarding progression path.​
In addition, we’ve made some major changes to prevent abuse and keep the grind fair for everyone:​
  • 🎫 Prestige cost vouchers have been significantly reduced or removed from most sources.
  • 🔒 Most progression-related rewards are now soul bound, meaning they can't be traded or sold.
Get ready for a more balanced and competitive prestige race!​
🤖Updated! Auto Miners


Auto Miners have received a buff to make them more powerful and rewarding!​
They now operate with faster mining speed and have a higher chance to activate enchantments during use.​


🪜Updated! Milestones

Mining milestones have been completely overhauled.​
There are now many more milestones to work through, with new rewards tied to your total blocks mined.​
It’s time to level up your grind and get rewarded more often.​


🎮 Updated! User Experience

We have streamlined the game’s features and given all menus and messages a complete refresh.​
With this we hope to welcome more new players, as well as keeping everything simple and easy to use for returning and existing players.​
📜A More Unified Experience
Over time, features have piled up, making the gamemode feel disconnected.​
This overhaul brings everything together, making KitPvP feel like a complete and polished experience again.​
🖥️ New & Improved GUI Design
Navigating through the game has never been easier! We’ve redesigned the GUIs to be simple, clean, and user-friendly, so you can access every feature quickly.​
🔑Key Changes:
📌 All features are now easy to find – No more confusion!​
🛠️ Menus have been updated for better usability.​
📩 Messages & notifications have been improved for clarity.​

⚙️ Fixed! Bug Reports

We have worked hard to polish and fix as many bugs as possible on the Prison server.​
We reviewed all the reported issues and managed to fix them.​
If you come across any bugs with the new release, please report them in the bug reports section on our forums.​
❓ Did you know this about bug reports?
You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.​
Each season when all bug reports get fixed you will obtain Gold in your virtual wallet, which you can then redeem on our discord using /wallet.​


📬 Misc. Updates & Changes

Multiple small changes have been made, some of these small changes are the following:
  • Added a new seasonal crate.
  • Added some new pets that boost certain currencies.
  • The Mystery Man has received an aesthetic overhaul.
  • Token shop now has a few more items.
  • KOTH loot is now properly shown.
  • You can now view all crowns in the itemsmenu.
  • Removed all PvP related daily quests.
  • Added fruit daily quests.
  • You now see the name of the item while hovering over it in [item] chat again.
  • ...and much more

❌ What will I lose after the reset?
  • Your gang
  • Your prestige
  • All items in your inventory and ender chest
  • Player levels & Premium Level Pass
  • Any currencies such as money and exp
  • Chatcolor permissions.
  • Seasonal ranks and perks.

✅ What will I keep after the reset?
  • Purchased Ranks & Rank Upgrades
  • Purchased Perks
  • Won out of crates commands/ranks



Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!

If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
I love playing prison
#Zambodia on top
#jartexprisonbro
#gay x peders
 

manoa

Donator
Donator
Joined
February 22, 2021
Messages
129
Points
28
Age
18
IGN
manoa
Yeah that's good, can't wait to see the new build and updates
 

SuperMariobrine

Addicted Member
Joined
January 2, 2020
Messages
91
Points
62
Age
23
There are no stinkers on this changelog, lets go! This is the best changelog we've had in quite a while.(Aside from two mixed at most additions)

We finally got back the long forgone 1-100 task based player level system. I can only imagine it works nigh Identical to how it did way back then and then having even more task then before. I can see the scaling of the tasks being increased due to number of new features that were introduced since the level system was changed. Will there be level skips? Will level 100 have the "100" tag(s)?

Being able to withdraw our experience is such a relieving QoL feature, now we don't have to use the auction house to transfer our exp anymore.

Two of the new pickaxe enchantments sound pretty cool, Zeus and Jackpot. I imagine Jackpot will work like charity/fund raiser in being extremely rare, at least its unlocked at prestige 4 so we still have to work to unlock it(seasonal pickaxes not withstanding). Zeus sounds fun when it activates, I do hope though that it is also rare because I can see it being very chaotic if it activates too frequently or if multiple players in the same mine use it. Tunnel is the least interesting of the three, but that's not to say I don't welcome new enchants, it just sounds like a gliding bomb in pickaxe form.

This is the first feature I have a mixed opinion on: new crowns. While I do like adding more variety to roster of crowns we have now, I feel that three of the new crowns feel redundant in their perks. The Lucky crown just boosts the chance of enchantments activating, but we already have several features already in the game that do this to the point that having another trinket that adds onto this is repetitive, our enchants can only go so fast and there are better crowns that would take its place. The Looter crown I'd be open to if it's not referring to the treasure chests we find while mining, the ones that are also boosted by treasure seeker, treasure boosters and the treasure event; if it has something like the lucky mining boxes or its own treasure box vouchers given randomly into our inventory or delivery while mining, then that's fine since it's another small reward for mining. Why add another "experience" crown? We already have this in the game already, the Sapphire crown, that's just a pointless addition in contrast to the other two crowns I didn't mention that actually are unique: the Prestige crown for prestige vouchers and the Bomber crown that rewards those for using the bombs(though I think there is more to reward them beyond money).

The Dark Wizard's new inventory is the 2nd update I'm mixed on; mainly because his role was the sole source of the various crowns obtained by exchanging dark soul gems to him. It sounds good on the surface, but if he's going to be rotating through a series of items, then that lessens the chances of obtaining crowns from him. Though most of what I see listed sounds relatively good for what we're using to buy them, the legendary gems and booster items are things that people are not really going invest in, the Dark Soul Shop is more in need of an update like this(though I would like my suggestion to influence its improvement in that case since it has more variety).

I am quite happy with the changes to prestiges, not only are the costs for prestiging becoming more fair, no more will we get prestige % gems from the crates. Instead getting them from a few exclusive sources is much better like the new crown and reduces clutter. Also ensuring things like prestige upgrade vouchers are soulbound also prevents people from boosting any select individuals to the high prestiges.

I didn't expect a buff to the autominers but it's a welcome change nonetheless, they are severely outperformed by the player pickaxes by prestige 2, I still see some people use autominers occasionally, but it's usually people at low levels or in the pvpmine. Also milestones getting better rewards is so nice to see because they are pretty underwhelming regardless of them being more of a passive reward system that active.

New pets? That probably should've been a highlight above but oh well. Mysteryman is finally getting new stuff? I wonder what he'll have now. Thank god the PvP quests are gone, they were horrible, PvP should never be manditory in completing tasks, it is an optional side activity that is siloed off from the game's main activity: mining(aside from the pvpmine but hardly anybody uses that); many low level players would not be able to complete them due to how active PvP can be at times. Another the other hand, adding fruit quests is interesting, a little surprised they haven't existed already but this will probably convince me to make a farm again.

Lastly, a change that isn't listed here but I know is coming: Delivery claim all! Finally!! After so many seasons with this system existing, we can finally claim all of our delivery pages at once, no longer do we have to manually click one by one to collect 10+ pages of items, now we just click once(maybe 2-3 depending on how much is piled up).

The timing for this new season is perfect since I've been seeing a bunch of players who have played Prison long ago return to give the game another shot. With this season's focus on improving the game for newcomers, this will be the best way to reintroduce old returning players into modern day Prison, that includes reviving the old level system that they are familiar with.
 

pinkiepiegirl516

Trial
Staff member
Trial
Donator
Joined
July 2, 2020
Messages
243
Points
63
Age
16
IGN
pinkiepiegirl516
There are no stinkers on this changelog, lets go! This is the best changelog we've had in quite a while.(Aside from two mixed at most additions)

We finally got back the long forgone 1-100 task based player level system. I can only imagine it works nigh Identical to how it did way back then and then having even more task then before. I can see the scaling of the tasks being increased due to number of new features that were introduced since the level system was changed. Will there be level skips? Will level 100 have the "100" tag(s)?

Being able to withdraw our experience is such a relieving QoL feature, now we don't have to use the auction house to transfer our exp anymore.

Two of the new pickaxe enchantments sound pretty cool, Zeus and Jackpot. I imagine Jackpot will work like charity/fund raiser in being extremely rare, at least its unlocked at prestige 4 so we still have to work to unlock it(seasonal pickaxes not withstanding). Zeus sounds fun when it activates, I do hope though that it is also rare because I can see it being very chaotic if it activates too frequently or if multiple players in the same mine use it. Tunnel is the least interesting of the three, but that's not to say I don't welcome new enchants, it just sounds like a gliding bomb in pickaxe form.

This is the first feature I have a mixed opinion on: new crowns. While I do like adding more variety to roster of crowns we have now, I feel that three of the new crowns feel redundant in their perks. The Lucky crown just boosts the chance of enchantments activating, but we already have several features already in the game that do this to the point that having another trinket that adds onto this is repetitive, our enchants can only go so fast and there are better crowns that would take its place. The Looter crown I'd be open to if it's not referring to the treasure chests we find while mining, the ones that are also boosted by treasure seeker, treasure boosters and the treasure event; if it has something like the lucky mining boxes or its own treasure box vouchers given randomly into our inventory or delivery while mining, then that's fine since it's another small reward for mining. Why add another "experience" crown? We already have this in the game already, the Sapphire crown, that's just a pointless addition in contrast to the other two crowns I didn't mention that actually are unique: the Prestige crown for prestige vouchers and the Bomber crown that rewards those for using the bombs(though I think there is more to reward them beyond money).

The Dark Wizard's new inventory is the 2nd update I'm mixed on; mainly because his role was the sole source of the various crowns obtained by exchanging dark soul gems to him. It sounds good on the surface, but if he's going to be rotating through a series of items, then that lessens the chances of obtaining crowns from him. Though most of what I see listed sounds relatively good for what we're using to buy them, the legendary gems and booster items are things that people are not really going invest in, the Dark Soul Shop is more in need of an update like this(though I would like my suggestion to influence its improvement in that case since it has more variety).

I am quite happy with the changes to prestiges, not only are the costs for prestiging becoming more fair, no more will we get prestige % gems from the crates. Instead getting them from a few exclusive sources is much better like the new crown and reduces clutter. Also ensuring things like prestige upgrade vouchers are soulbound also prevents people from boosting any select individuals to the high prestiges.

I didn't expect a buff to the autominers but it's a welcome change nonetheless, they are severely outperformed by the player pickaxes by prestige 2, I still see some people use autominers occasionally, but it's usually people at low levels or in the pvpmine. Also milestones getting better rewards is so nice to see because they are pretty underwhelming regardless of them being more of a passive reward system that active.

New pets? That probably should've been a highlight above but oh well. Mysteryman is finally getting new stuff? I wonder what he'll have now. Thank god the PvP quests are gone, they were horrible, PvP should never be manditory in completing tasks, it is an optional side activity that is siloed off from the game's main activity: mining(aside from the pvpmine but hardly anybody uses that); many low level players would not be able to complete them due to how active PvP can be at times. Another the other hand, adding fruit quests is interesting, a little surprised they haven't existed already but this will probably convince me to make a farm again.

Lastly, a change that isn't listed here but I know is coming: Delivery claim all! Finally!! After so many seasons with this system existing, we can finally claim all of our delivery pages at once, no longer do we have to manually click one by one to collect 10+ pages of items, now we just click once(maybe 2-3 depending on how much is piled up).

The timing for this new season is perfect since I've been seeing a bunch of players who have played Prison long ago return to give the game another shot. With this season's focus on improving the game for newcomers, this will be the best way to reintroduce old returning players into modern day Prison, that includes reviving the old level system that they are familiar with.
I agree. To be honest, this is the best changelog I've seen for prisons in a while, and I like bringing back the 100 levels!!
 

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