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Factions Immortal - JartexNetwork 2026
April 10th, 2026
17:00 GMT / 12:00 EST / 11:00 CST / 10:00 MT / 09:00 PST / 22:30 IST
Dive into the depths of Factions Immortal's brand new Underwater season!
Explore mysterious ocean territories with completely redesigned spawn areas, powerful new gear systems, and enhanced gameplay mechanics that will revolutionize your faction experience.
Are you ready to hop into a new season?! Say no more.
The update will be released on:
April 10th, 2026
17:00 GMT / 12:00 EST / 11:00 CST / 10:00 MT / 09:00 PST / 22:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later.
The update will be released on:
April 10th, 2026
17:00 GMT / 12:00 EST / 11:00 CST / 10:00 MT / 09:00 PST / 22:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later.
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Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!
Changelog
The most important features/modifications implemented towards this season's map and functions are the following.
Immerse yourself in our stunning new underwater-themed spawn area featuring coral reefs, deep sea trenches, and bioluminescent caves. Navigate through beautifully crafted oceanic environments with seamless integration of all essential faction features.
Battle in brand new first-person shooter style combat arenas designed for intense PvP action. These specialized arenas feature improved cage systems that prevent exploitation and ensure fair 1v1 combat scenarios. Players can no longer use pets like Warden to block exits, guaranteeing true solo combat experiences without interference.
Cages now automatically prevent pets from blocking arena exits and entrances.
This ensures that FPS battles remain fair and players can always return to the safezone when needed.
A brand new Auto Tinkerer system has been added to make managing unwanted enchants much easier when redeeming enchantments.
You can now configure individual enchantments in /enchants so that certain enchants are automatically tinkered or salvaged based on your own settings.
Each enchant in /Enchants now has two new interaction options:
This enables auto tinkering for that specific enchant.
When enabled, the enchant will appear as a red glass pane.
If this enchant is received while redeeming Enchantments, it will automatically be tinkered.
This enables automatic salvaging for enchants below a selected level.
When enabled, the enchant will appear as an orange glass pane.
When you left-click the enchant, you will be asked to type the minimum level in chat.
The minimum level entered in chat must be at most one lower than the enchantโs max level.
Example: If an enchant has a max level of 5, the highest minimum value you can enter is 4. If an enchant has a max level of 1, this option is not available for that enchant.
An enchant cannot use both systems at the same time.
If an enchant is set to Auto Tinker, then the Tinker Below Certain Level option cannot be enabled for that enchant.
When these settings are enabled and you receive an enchant from redeeming Enchantments:
- Auto Tinker will instantly tinker that enchant
- Tinker Below Certain Level will automatically salvage enchants below your selected minimum level
Combat balance has been completely overhauled with the introduction of a maximum damage cap set at 20% of a player's total health per hit. This revolutionary system prevents one-shot kills and creates more strategic, skill-based PvP encounters where positioning and sustained combat matter more than raw damage output. Every hit now feels impactful while maintaining competitive integrity across all gear levels.
No single attack can deal more than 20% of your maximum health, ensuring that even the most powerful weapons require multiple hits to eliminate opponents. This creates longer, more engaging fights where strategy and skill determine the victor.
The damage cap automatically adjusts based on each player's current maximum health, including bonuses from armor sets and enchantments.
This ensures consistent protection regardless of your gear progression level.
Unlock two brand new gear kits that will transform your faction gameplay experience.
The limited-time Potions GKit provides essential combat consumables across three upgrade tiers, while the mysterious Seasonal Mystery gkit offers exclusive rewards through special crate systems.
Receive tier-based potion packages ranging from 2 chugs + 3 minis at Level 1 up to 4 chugs + 5 minis at Level 3.
Experience the thrill of mystery rewards similar to treasure and special gkits.
Each activation provides 2 special crates containing 3 rewards each, offering rare items and exclusive seasonal content that won't be available again.
As Factions continues to grow with more content, new sets, weapons, consumables, and custom items, the Item Filter system had fallen behind.
This season, the Item Filter has received a major overhaul to match the current meta and amount of content.
You can now individually enable or disable items from specific categories.
Sets
Weapons
Consumables
And other Custom Items
This gives you full control over what you want to automatically pick up, and what you donโt.
The Item Filter now supports filtering items based on specific enchantment levels.
For example, you can:
- Ignore low-tier enchantments
- Only pick up items above a certain Sharpness level
- Filter out unwanted enchant combinations
- Keep only high-value gear
All special armor sets have received major statistical overhauls to create more diverse and strategic gameplay options. Each set now offers unique damage and protection combinations, with some featuring special abilities like extra hearts and strength bonuses. The rebalancing ensures that every set has distinct advantages for different combat situations and playstyles.
Santa set now provides 15% more damage and 20% less damage taken. Prada offers 18% more damage and 18% less damage, while Versace delivers a massive 22.5% damage boost for aggressive players.
Adidas grants 16.5% damage boost, 16.5% damage reduction, 3 extra hearts, and 1% chance for Strength IV on low health.
Gucci provides 20% more damage with 15% damage reduction, while Bape focuses on defense with 25% damage reduction.
| Armor Set | Damage Boost | Damage Reduction | Special Ability |
|---|---|---|---|
| Santa | 15% | 20% | None |
| Prada | 18% | 18% | None |
| Versace | 22.5% | 0% | None |
| Gucci | 20% | 15% | None |
| Adidas | 16.5% | 16.5% | +3 Hearts, Str IV Chance |
| Bape | 5% | 25% | Tank Focused |
| Koth | 25% | 0% | Event Exclusive |
Stronghold events have been completely revamped with new reward systems, exclusive armor sets, and enhanced loot tables
Stronghold loot boxes now include Joker super scrolls that properly function upon victory.
The loot tables have been expanded with rare masks, pet bundles, and exclusive vouchers that provide significant advantages in faction warfare.
The entire enchantment ecosystem has received comprehensive updates including new enchantment types, improved auto-dust functionality, and enhanced Black Scroll compatibility.
Shift-click entire stacks of enchantment dusts to open them simultaneously, dramatically reducing the time needed to process large quantities. This quality-of-life improvement makes enchantment farming significantly more efficient and user-friendly.
Black Scrolls now work with all enchantment types including eternal enchantments, allowing complete customization of your gear.
The removal system has been expanded to handle any enchantment level or type without restrictions.
Pets have received significant balance adjustments and bug fixes to create more strategic gameplay. The Cage pet duration has been optimized to 10 seconds for balanced arena control, while Iron Golem pets now properly provide maximum Resistance III effects when fully upgraded. Combat interactions between pets and abilities have been refined for smoother gameplay experiences.
Cage pets now last exactly 10 seconds, providing tactical opportunities without being overpowered.
Iron Golem pets now correctly provide Resistance III when maxed instead of the previous Resistance I bug. All pet abilities have been verified to match their stated effects and upgrade properly through progression.
The mining economy has been significantly boosted.
Sugarcane farming becomes significantly more profitable with prices increased to 1.5k per sell
Warzone pickaxe progression has been streamlined with 50% reduced essence requirements for upgrades.
Dungeon shop inventories have been completely redesigned with new items and updated pricing structures.
The Crimson dungeon now features enhanced loot tables including Eternal books, random mask tokens, pet bundles with Spider, Warden, and Wizard pets, plus exclusive super scroll vouchers. Team separation issues have been resolved to prevent unwanted PvP during cooperative dungeon runs.
Crimson dungeons now drop Eternal books priced between 30-70 tokens, 2x random mask tokens, and comprehensive pet bundles. Super scroll vouchers and god keys provide additional value for successful dungeon completion.
We've put in a lot of work to polish and fix as many bugs as possible on the Factions Immortal server.
We carefully reviewed all reported issues and successfully fixed them.
If you find any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so we're giving back to you.
Each season, when all reported bugs are fixed, you'll receive Gold on your account.
Report your bugs here: https://jartexnetwork.com/forums/bug_reports/
Multiple small changes have been made, some of these small changes are the following:
- Increased combat timer to 35 seconds for extended battle scenarios
- Added faction token display in /f perks interface
- Reduced spawner unlocking requirements by 50% during grace period
- Fixed enderpearl usage restrictions in enemy territory
- Added leader names to payout messages and crown top tracking
- Improved raiding outpost claiming mechanics
- Enhanced warzone event systems
- Fixed various pet interaction bugs with blocks
- Added confirmation buttons for shield placement
- Enabled proper grace period and SOTW mechanics
- ...and much more.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks
- Your faction claims and territory
- All items in your inventory and enderchest
- Any currencies such as money and faction tokens
- Spawners and faction upgrades
- McMMO levels and skills progression
- Seasonal ranks and temporary perks
We hope to see you on our new Factions Immortal server soon!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
play.jartexnetwork.com