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Jartex is making lvling up more time consuming and also getting Seasonal Keys Difficult

Joined
January 16, 2026
Messages
18
Points
7
What I think is that for the last two seasons of
Skyblocks Dream the addition of extensive mining levels are extremely difficult and is resulting players to quit this gamemode. Moreover the Removal of Seasonal Keys from Level 100 and Lessening of Seasonal Keys from Level 75 from Two Seasonal Keys to Only One Seasonal Key is also compromising the popularity of Skyblocks Dream. Thought i personally like the Updates on Boss Drops and their Inclusion in Player Levels. Looking forward to add a Suggestion Ticket if Players show their Support in this thread.

~ConfectrixGaming
 
i totally agree with you, sbd levels are very tough and time consuming and less rewards are given, like before on level 50 we used to get 2 seasonal keys, now its 1 seasonal key on level 75
If you think that my idea is much needed you can vote the suggestion i have posted.
 
levels have been difficult, but to say they are harder now is misleading, last season levels were slightly harder and had chat games, which was Heavily hated, this season chat games were removed, and suggestions on making mining levels almost 40% easier have been accepted and I am assuming they will implement it either mid season or next season, and the season before the last season was even harsher, boss drops were next to impossible, mining quest made up around 50% of the levels that season, I do understand the concern regarding seasonal keys, but I genuinely think a slight nerf was needed, because when those nerfs are implemented, players will rebirth, and rebirth and rebirth, meaning the reward multiplier will hit x2, x3, etc.... so you would get 3 keys from level 25 premium pass, 3 keys from level 75 without the premium pass and the last level would give you a lot of keys as well, stacked with rebirth it becomes REALLY strong
 
Totally agreed with usb101 but i am kinda against of " you need 1 more premium pass when you rebirth "
premium pass is already bit rare and costly and you need to claim new premium pass after rebirth is kinda sad.

as usb101 mentioned with rebirth reward multiplier hit x2 x3 x4, but should not ignore that the task is also gets harder each rebirth.
like some people are skipping 6900 diamond mining right now but than after rebirth they gonna face 13800 diamond mining and for that they will need 2 skips.
 
Totally agreed with usb101 but i am kinda against of " you need 1 more premium pass when you rebirth "
premium pass is already bit rare and costly and you need to claim new premium pass after rebirth is kinda sad.

as usb101 mentioned with rebirth reward multiplier hit x2 x3 x4, but should not ignore that the task is also gets harder each rebirth.
like some people are skipping 6900 diamond mining right now but than after rebirth they gonna face 13800 diamond mining and for that they will need 2 skips.
while that is true, the mining quests WILL most likely be nerfed, if we factor in the fact that it got accepted as a suggestion, the 6900 diamond task, would actually become 3450 (for example) and at rebirth 1 6900, at rebirth 2 it would become 13800 or 10350 depending on the rebirth difficulty multiplier, which is REALLY hard but if you remember that you will get x3 rewards out of it, suddenly you are way more motivated to do it, also the premium pass point, I am not really with it because imagine rebirthing 5 times, with rewards increasing in multiplier every rebirth, and still keeping the pass feels really broken In my opinion, I feel like the premium pass is fairly easy to obtain as it costs around 800 gold, which you can sell 2 - 3 seasonal keys to obtain it or trade for it, which is a very fair price considering you get 10+ keys from the pass from 0 --> 150 without factoring other valuables like totems and other items
 

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