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BedWars Hiding Names In Queue Lobby

getsetplay

Member
Joined
March 1, 2023
Messages
56
Points
16
Age
25
IGN
getsetplay
Minecraft Username:
getsetplay​

What is your suggestion's title?
Hiding Names In Queue Lobby​

Suggestion Details:
I suggest adding a feature that hides or spoofs player names while they are in the queue lobby.

One of the main reasons for this is to reduce sniping. When a player has a high winstreak or is grinding trophies for their clan, other players often target them by repeatedly queueing at the same time to get into their games.

In Solo mode, having one sniper is already frustrating, but some players bring friends and effectively turn Solo games into 2v1 situations by teaming. In Duos, it can be even worse, with 4–5 snipers joining the same match to target one team. In Quads, multiple teams can cooperate against a single team just to make sure they lose, which completely ruins the competitive experience.

By hiding or spoofing player names in the queue lobby, it would become much harder to intentionally queue specific players. This wouldn't make BedWars any less competitive, as players would still face strong opponents naturally. However, it would help prevent unfair targeting, team-sniping, and coordinated queue abuse.

Competition should be decided by skill, not by multiple players coordinating to target one player or team before the match even starts.​

How could this idea help improve JartexNetwork?
hiding or spoofing names in the queue lobby could encourage more players to push for high winstreaks and leaderboard positions without worrying about being constantly targeted. This would create a healthier and more enjoyable competitive environment for both casual and competitive players while keeping the game just as challenging and exciting as it is now.​

Extra Information:
Sniping has become a common issue, especially for players with high winstreaks, leaderboard positions, or those grinding clan trophies. While nickname UUID spoofing helps against nickname trackers, players can still be identified in queue lobbies. Hiding or spoofing names in the queue lobby would make targeted queueing much harder while having no impact on normal gameplay once the match starts. Something like hypixel would be nice.​
 
Those changes might lead to chat becoming more toxic since players won't be able to see who is sending messages and report them properly.
 
Those changes might lead to chat becoming more toxic since players won't be able to see who is sending messages and report them properly.
who even sends msgs in queue lobby, like what you have mentions is such a small problem as campared to what i have suggested and can you report a nick? because now the UUID is also Spoofed
 
who even sends msgs in queue lobby, like what you have mentions is such a small problem as campared to what i have suggested and can you report a nick? because now the UUID is also Spoofed
First of all, there is already a rank perk that lets players use nicknames. Second, nicked players are usually Diamond rank or higher, which naturally limits how many people use it.
 
First of all, there is already a rank perk that lets players use nicknames. Second, nicked players are usually Diamond rank or higher, which naturally limits how many people use it.
First of all, nicknames and my suggestion are two completely different things.

A nickname is a rank perk that changes your displayed name, while my suggestion is about hiding or spoofing all player names in the queue lobby before the match starts. The goal is not to replace nicknames but to prevent players from identifying specific targets while they are queueing.

Also, nicked players are not impossible to identify. Many snipers don't use their main accounts to snipe. They can simply spectate a player, find their current nickname, switch to an alt account, and then repeatedly queue at the same time. Some even use commands such as /ign or /p join to confirm whether they found the correct player.

Because of this, the existing nickname perk does not solve the issue of queue sniping. My suggestion focuses on removing player identification in the queue lobby itself, making targeted queueing significantly harder regardless of whether a player is nicked or not.
 
Minecraft Username:
getsetplay​

What is your suggestion's title?
Hiding Names In Queue Lobby​

Suggestion Details:
I suggest adding a feature that hides or spoofs player names while they are in the queue lobby.​
One of the main reasons for this is to reduce sniping. When a player has a high winstreak or is grinding trophies for their clan, other players often target them by repeatedly queueing at the same time to get into their games.​
In Solo mode, having one sniper is already frustrating, but some players bring friends and effectively turn Solo games into 2v1 situations by teaming. In Duos, it can be even worse, with 4–5 snipers joining the same match to target one team. In Quads, multiple teams can cooperate against a single team just to make sure they lose, which completely ruins the competitive experience.​
By hiding or spoofing player names in the queue lobby, it would become much harder to intentionally queue specific players. This wouldn't make BedWars any less competitive, as players would still face strong opponents naturally. However, it would help prevent unfair targeting, team-sniping, and coordinated queue abuse.​
Competition should be decided by skill, not by multiple players coordinating to target one player or team before the match even starts.​

How could this idea help improve JartexNetwork?
hiding or spoofing names in the queue lobby could encourage more players to push for high winstreaks and leaderboard positions without worrying about being constantly targeted. This would create a healthier and more enjoyable competitive environment for both casual and competitive players while keeping the game just as challenging and exciting as it is now.​

Extra Information:
Sniping has become a common issue, especially for players with high winstreaks, leaderboard positions, or those grinding clan trophies. While nickname UUID spoofing helps against nickname trackers, players can still be identified in queue lobbies. Hiding or spoofing names in the queue lobby would make targeted queueing much harder while having no impact on normal gameplay once the match starts. Something like hypixel would be nice.​
Totally agree. +1
 
Minecraft Username:
getsetplay​

What is your suggestion's title?
Hiding Names In Queue Lobby​

Suggestion Details:
I suggest adding a feature that hides or spoofs player names while they are in the queue lobby.​
One of the main reasons for this is to reduce sniping. When a player has a high winstreak or is grinding trophies for their clan, other players often target them by repeatedly queueing at the same time to get into their games.​
In Solo mode, having one sniper is already frustrating, but some players bring friends and effectively turn Solo games into 2v1 situations by teaming. In Duos, it can be even worse, with 4–5 snipers joining the same match to target one team. In Quads, multiple teams can cooperate against a single team just to make sure they lose, which completely ruins the competitive experience.​
By hiding or spoofing player names in the queue lobby, it would become much harder to intentionally queue specific players. This wouldn't make BedWars any less competitive, as players would still face strong opponents naturally. However, it would help prevent unfair targeting, team-sniping, and coordinated queue abuse.​
Competition should be decided by skill, not by multiple players coordinating to target one player or team before the match even starts.​

How could this idea help improve JartexNetwork?
hiding or spoofing names in the queue lobby could encourage more players to push for high winstreaks and leaderboard positions without worrying about being constantly targeted. This would create a healthier and more enjoyable competitive environment for both casual and competitive players while keeping the game just as challenging and exciting as it is now.​

Extra Information:
Sniping has become a common issue, especially for players with high winstreaks, leaderboard positions, or those grinding clan trophies. While nickname UUID spoofing helps against nickname trackers, players can still be identified in queue lobbies. Hiding or spoofing names in the queue lobby would make targeted queueing much harder while having no impact on normal gameplay once the match starts. Something like hypixel would be nice.​
+1 its going to help with sniping
 
I myself have faced a lot of sniping, but as of i know the server, this suggestion does not match with the vision of the server, and will most probably be denied but anyways +1 and gl.
 

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