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SkyBlock Dream - JartexNetwork 2025
June 20th, 2025, 14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
Hello, dear JartexNetwork players!
It's time again for a brand new SkyBlock Dream reset!
A new season brings new features and many other improvements to make your SkyBlock Dream experience even better.
Are you curious to find out what we have in store for you?
Read the forum post to find out!
We happily and proudly announce that the official new SkyBlock Dream will be launching on
Friday, June 20th, 2025
14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later, we are trying to reach 4 PM CEST.
Friday, June 20th, 2025
14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
play.jartexnetwork.com
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Please note: The release time can be a couple of minutes later, we are trying to reach 4 PM CEST.

Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!

Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.

After hearing your feedback loud and clear, we’re excited to announce that SkyBlock Dream will now run shorter seasons, so more seasons a year, more new updates to explore, and a lot more competition because of this.
Seasons will now last 8 weeks instead of 12 weeks.
This change will keep the gameplay feeling fresh and competitive while giving players more frequent resets to look forward to.

A returning OG feature, as highly requested is returning, the /warp fps arena is coming back to SkyBlock Dream.
We’re introducing a brand-new Warp FPS arena designed for players who want the smoothest PvP experience possible!
This special arena is smaller, has fewer decorations, and is built to make sure you can fight without any FPS drops.
It’s perfect for players with lower-end PCs or those who want clean, fast PvP battles.

The Island Double Drops mechanic has been adjusted and now has a 25% chance to trigger, instead of activating 100% of the time.
This change is aimed at reducing the overall impact of double drops on resource generation and helping to stabilize the economy long-term.
Islands will still benefit from the perk, but at a more balanced and sustainable rate.

The Auction House just got a major upgrade — you can now sell your most valuable items for Jartex Gold!
No more dealing with gift card trades or risky deals. With this new system, you can safely and directly sell items to other players using the official Pika Gold currency.
To list an item for gold, simply use the command:

It’s secure, simple, and the best way to trade high-value items on the server!

Goldshop boosters are now island-based rather than individual.
This means that when a player activates a booster from the Goldshop, it will now apply to all members of their island, making teamwork and coordination more rewarding.

Player Level tasks have been rebalanced with lower requirements and less repetition.
This makes leveling easier and more fun, especially with the shorter season length.
You’ll now progress faster and face fewer grind-heavy objectives.

The PvP arena has received a size upgrade to give players more room to move around and engage in fights more freely.
This change should improve the overall flow of PvP battles, reduce overcrowding during peak times, and offer a more balanced experience for both casual and competitive players.
The layout remains familiar, but the added space opens up new possibilities for strategy and positioning.

We have streamlined the game’s features and given all menus and messages a complete refresh.
With this we hope to welcome more new players, as well as keeping everything simple and easy to use for returning and existing players.

Over time, features have piled up, making the gamemode feel disconnected.
This overhaul brings everything together, making KitPvP feel like a complete and polished experience again.

Navigating through the game has never been easier! We’ve redesigned the GUIs to be simple, clean, and user-friendly, so you can access every feature quickly.





Experience gained from killing mobs has been reduced across the board.
This change is aimed at slowing down XP progression slightly, making it more balanced for the season.
It also brings more value back to set building, encouraging players to grind, fuse, and upgrade gear over time rather than rushing through levels.

Sell prices for mob drops have been lowered by approximately 35%.
This adjustment helps prevent early-game inflation and keeps the economy more stable throughout the season.
Players are now encouraged to explore other money-making methods beyond just farming mobs.

Gkits are once again purchasable using Iron, which can be earned through payout rewards.
This change brings back a popular option for top island players to reinvest their winnings.
It adds more excitement to Island Top competition, giving teams more meaningful ways to spend their hard-earned rewards.

Bosses in the Bronze and Silver zones have been rebalanced to make fights more accessible:
- Bronze Zone Bosses now have 50% less health and deal 50% less damage.
- Silver Zone Bosses have been reduced by 25% in both health and damage.
These changes should make early and mid-game boss fights smoother and more rewarding for smaller or newer islands.

Several enchantments have been fixed or improved to work as intended this season:
- Rage now correctly uses a multiplier-based damage system, ensuring it can one-shot iron golems when fully stacked.
- Nutrition has been fixed to restore hunger when hitting both mobs and players.
- Hulk scaling has been adjusted: Hulk 1 & 2 now give Resistance I, while Hulk 3 & 4 grant Resistance II.
- Clarity now properly prevents blindness effects from applying.
- Plunder has been updated to give clear, noticeable extra loot drops. You'll now see a message like: PLUNDER >> You have received an extra fragment!

We have worked hard to polish and fix as many bugs as possible on the SkyBlock Dream server.
We reviewed all the reported issues and managed to fix them.
If you come across any bugs with the new release, please report them in the bug reports section on our forums.

You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.
Each season when all bug reports get fixed you will obtain Gold in your virtual wallet, which you can then redeem on our discord using /wallet.
Report your bugs here: https://jartexnetwork.com/bug-reports/

Multiple small changes have been made, some of these small changes are the following:
- The seasonal crate has been updated.
- Goldshop has received a complete overhaul to make it easier to access.
- You can now preview ranks and gkits in the goldshop by right clicking the packages.
- The /help menu now shows relevant features that are consistent with what is in game.
- /trade is now working properly for all crate keys again.
- Scrolls will now look better on items with proper colors.
- Drop Confirm now works everywhere.
- You no longer lose your items when dying on your island.
- Clear inventory now has an easy to use GUI.
- Trash now has an easy to use GUI.
- You can now view all players you are ignoring in a GUI.
- ...and much more

- Your island
- All items in your inventory and ender chest
- Any currencies such as money and exp
- Seasonal ranks and perks.

- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.