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Accepted Immortal Factions the ability to teleport in enemy claims

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Arrydzn

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Minecraft Username:
Arrydzn​

What is the suggestion about?
the ability to teleport in enemy claims​

Description:
/etpa {player} to tpa to a player when you are in enemy territory.
/etpahere {player} teleport a player to you in a enemy territory.
/espawn go to spawn when you are in a enemy territory.
/ehome {homename} go to one of your homes when you are in a enemy territory​

How can this idea help to improve JartexNetwork?
no​
 

Depthstrider4

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Anything but /etpahere, you shouldnt be able to teleport into enemy claims.
But they should make us able to /tpaccept in enemy claims, when someone /tpaheres us or that we can /tpa in enemy claims.
Also be able to go to homes in enemy territory.

Tbh all they need to do is enable all the tp commands in enemy claims, since u cant tp into enemy claims anyways.

PS Already suggested this on hakims thread
 

Pace

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Not a bad idea but it might cause a lot of insides, and Jartex sadly doesn't rollback after being insided. A faction might get insided so easily by someone getting tp'd in their base or an account getting hacked and tp'ing the members inside.

PS: /espawn is not needed, you can already go to /spawn while you are in enemy territory.
 

Depthstrider4

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Not a bad idea but it might cause a lot of insides, and Jartex sadly doesn't rollback after being insided. A faction might get insided so easily by someone getting tp'd in their base or an account getting hacked and tp'ing the members inside.

PS: /espawn is not needed, you can already go to /spawn while you are in enemy territory.
You shouldnt be able to tp into enemy/neutral territory, but u should be able to type /tpaccept, /tpa and /home in them
 
AUTHOR
AUTHOR
Arrydzn

Arrydzn

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You shouldnt be able to tp into enemy/neutral territory, but u should be able to type /tpaccept, /tpa and /home in them
no, you shouldn't be able to home them...the rest is okay.
 

Depthstrider4

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The ability to tp players into enemy claims could be useful, but as pace said, it can also be a risk to have. I feel like the benefit and risks balance each other out.
But I am quite sure he is only suggesting to be able to type /tpaccept and /tpa in enemy claims, and not actually tp into them.
If you can type /tpaccept in enemy claims it means you can accept when someone else /tpahere you and u dont have to leave the claim. If someone tps to you and you type /tpaccept they wont be able to tp anyways because u cant tp into enemy claims.
 

Axteroid

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/etpahere will make tp trapping even worse than it is atm
 

Dragan_TheKiller

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No, this enables tptraps and insiding. It will also make it significantly easier to raid which is a bad thing. Aslo we don't need new commande, they can
just enable old commands
 

Depthstrider4

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No, this enables tptraps and insiding. It will also make it significantly easier to raid which is a bad thing. Aslo we don't need new commande, they can
just enable old commands
/etpahere will make tp trapping even worse than it is atm
u both didnt understand this suggestion
its about adding /tpaccept in enemy claims. Adding them would still make you unable to tp into enemy territory or tp someone else into enemy territory. If you ever tried to tp into enemy claims you would know that it says something like "Cant tp into enemy territory".
This suggestion is just so u can tpa to someone while ur in enemy claims, without you having to go out of the claim
 
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