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What is your suggestion's title?
Suggestion Details:
View: https://www.youtube.com/watch?v=kRNsndgnCMo
How could this idea help improve JartexNetwork?
Extra Information:
T0m45_
What is your suggestion's title?
Skyblock Dream Remove Demonforge IV and Penetrate V (Then Nerf Hardened)
Suggestion Details:
This suggestion is either changing Demonforge enchant to do completely different task or remove it from the game.
The reason why I am making this suggestion is because of the difference it can make in PVP and it allows PVP to be entirely luck based instead of hit based like it's supposed to be. Demonforge works the way that it can basically take away a large percentage of the armor durability from the opponent or if it doesn't, as it says in it's description that it has 10% chance to do doubledamage to armor which he level cap is 4 so it says it has 40% chance doing double damage. It can proc a lot of times against a player or it can proc way less and that's the problem, It can make a huge difference in PVP because each 50 hits I did testing the enchantment it did little damage but then 50 hits it did A lot of damage to armor.
For good Players out there with OP armor will not be surprised about these type of occurances but even a normal armor (Not special set) just with hardened 4 can last longer then a Bape god set which should never happen.
If demonforge gets removed then hardened should be nerfed to only being 4x stronger then normal armor, I have tested hits on normal armor (no hard 4) with plain sharp 5 sword and it can take 30 to 35 hits (Not crits) normal hits with gset to break the armor.
Here is a video showcasing the damage difference (watch till 0:56 then skip to 2:20)
How could this idea help improve JartexNetwork?
This would help PVP improvement a lot and stop it from being Luck based, Just like in Factions everything is perfect.
Extra Information:
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