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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Arrydzn
What is the suggestion about?
Reducing the map size in factions
Description:
Please, 10x10k is just so long and it makes no sence of making it ithat long... 10kx10k is just cancer, reduce the map size like that -> End world 4.5k x 4.5k , WildWest 6.8k x 6.8k and for the overworld it will be 8k.8k. PLEASE there is just no point of making so much bigger maps because not many factions have crossmap counter cannons that reach 10 fucking k blocks(I DO) but If i use it as a counter jartex wont handle it and it will possibly crash the server but please i havent played a map with 10k cancer block maps there is just no point and reason of making maps that big because some people might decide to raid from 10k blocks and if u counter at the same time from 10k blocks it will cause so much lag and tps will be low with having 2 active cannons firing from 10k blocks for hours so please reduce the map sizes for the upcoming reset.
How can this idea help to improve JartexNetwork?
It will help a lot and there will be less lag because everyone will be forced to fire from 1k/2k blocks and buffer checks will be easier.