- Joined
- July 25, 2021
- Messages
- 4,124
- Points
- 247
- IGN
- Thekillerwolf55
Minecraft Username:
Thekillerwolf55
What platform or game mode is this suggestion for?
practice
What is your suggestion's title?
Ping Queueing system
Suggestion Details:
Hello Jartex players, I have a suggestion to improve the gameplay experience by implementing a "Ping Queueing System" for both unranked and ranked modes. This system aims to address the issue of unfair advantages caused by differences in ping or latency. By matching players with opponents who have similar ping levels, the system ensures a more balanced and competitive environment. For example, if a player has a ping of 300ms and another player has a ping of 250-260ms, they would be queued together instead of being matched with someone with a significantly lower ping. This system will help create a level playing field and enhance the overall enjoyment of the game.
How could this idea help improve JartexNetwork?
The proposed system aims to enhance the gaming experience by matching players based on their ping, ensuring a fair and balanced competition. By segregating players with similar ping levels, this system eliminates the concern of queuing with high ping users, which can often lead to frustrating gameplay experiences. The detrimental impact of high ping on one's chances of winning games, especially for those who are not highly skilled, cannot be overlooked. High ping users can exploit their lag advantage to secure more victories and kills, thereby creating an unfair environment. Implementing a matchmaking system that prioritizes similar ping levels would safeguard players' winning streaks and provide a level playing field for both newcomers and seasoned gamers, ultimately contributing to the overall enjoyment and satisfaction of the gaming community.