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Gens Ominous forest [Big Update]

InfamousMadara

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Minecraft Username:
InfamousMadara​

What is your suggestion's title?
Ominous forest [Big Update]​

Suggestion Details:
I suggest adding a more PvE aspect to gens.
While Gens is supposed to be a grindy and calm gamemode, i believe some danger will add a level of spice to the gamemode. So I suggest the ominous forest:

Ominous forest, a forest with giant walls around it guarded by a huge door, the forest will open twice a day for 2-3 hours (it will open 12 hours apart). This forest will have high level fishes like megalodons and Great white sharks, it will have the ominous wood, Golden carrots will grow here and you can mine special ore. This area's resources would be highly valuable.

But this area would be guarded by dangerous mobs like the following:
NORMAL MOBS:
1) Zombies with armor and swords dealing a decent bit of damage. (40%)
2) Skeletons with armor and bows dealing a decent bit of damage. (28%)
3) Drowned with armor and trident. [Spawning near fishing ponds] (20%)
3) Ravagers (5%)
4) Phantoms [group of 3] (5%)

MINI BOSSES:
Mini bosses will be rare mobs that have a low chance of spawning (2%)
1) Necromancer: necromancer would be a custom mob with the ability to spawn 3 mobs around him to protect himself. He can spawn these mobs on a cooldown of 2 minutes.
Drops:
1) necromancers will have a 20% chance to drop any 1 piece of their custom armor which will have a 100% essense boost with all 4 piece.
2) Necromancer fragment, this item can be used to purchase necromancer armor from a special ominous forest NPC.

2) Violet Witch: The violet witch would be a custom mob who will spam potions at you. She will usually throw harming potions but for every 3 potions she throws, she will throw a special combo attack consisting of weakness blindness slowness and harming potions.
Drops:
1) Violet Witch would have a 20% chance to drop the violet armor, it would have a 100% money boost with all 4 pieces.
2) Violet Fragments: can be used to purchase Violet armor from the special ominous forest NPC.

3) Grand Warden: Grand Warden would be a special mob with the abilities and attacks of a normal warden with some special attacks. He would be able to use the evoker fangs as one of his attacks and would be able to deal massive damage to the player.
Drops:
1) Grand Warden armor: this armor would boost experience by 100% with all 4 pieces.
2) Grand Warden Fragments: can be used to buy Grand Warden armor pieces from the special ominous forest NPC.


Finally, the Ominous Forest would have a boss that would spawn once at a random time in the 2 hours that the ominous forest would be open (it can only spawn 20 minutes after or before the ominous forest opens or closes respectively)

The Ominous Wizard: The ominous wizard would be a custom boss (an evoker) with 2 phases. He would have 3 special attacks and 3 normal attacks to attack the player. He can use the fangs used by the evoker, throw potions in a circle around him or spawn a horde of zombies to protect him. For his 3 special attacks, he can release a wave around him which will lodge the player in he air, can be dodged by jumping. He can spawn any of the 3 mini bosses (he cannot use any special attacks until the mini boss is killed, and to prevent mini boss farming, the boss despawns in 30 minutes) and for the final one, he throws fireballs around him which set the player on fire and give them blindness.
Drops:
1) Ominous Tools(Axe, Pickaxe, Hoe, Fishing rod): The ominous tools will have a 10% chance to drop from the boss, meaning every player that deals damage to the boss has a chance to get it or not get it. These tools will have 2x drops, 2x experience and 2x essence attached to them as their boost.
2) Ominous Booster box: this box would have 3 boosters for essense, money or experience. The booster multiplier will range from 3x to 6x and the time would be 30 min to 120 min (20%)
3) The Ominous Key Crate: this crate would have a 40% chance to give the player 10 resource keys, 30% chance to give the player 10 vote keys, 10% chance to give the player 10 treasure keys, 7.5% chance to give the player 10 ancient keys and 2.5% chance to give the player 3-5 seasonal keys (I'll let you decide how many)

This is it for the suggestion, thank you for reading it all and I hope you would consider it as a base for PvE and adding more importance to armor and weapons in gens.​

How could this idea help improve JartexNetwork?
It would revolutionize gens and bring a horde of new players.​
 
AUTHOR
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InfamousMadara

InfamousMadara

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InfamousMadara
UPDATE: they said they will check this out, just not this reset
 

xRANDOM

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Random737
+1 (Upvote !)

Honestly, very creative and I like the idea and the dedication that you put into your suggestion, so that's an upvote, Madara!
 

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