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What is your suggestion's title?
Suggestion Details:
Ghosting and Spectator Visibility in Bedwars
Ghosting was previously not allowed on Jartex, but the rule was eventually removed. As a result, players now frequently rely on having a spectator in the game to keep an eye on the entire map.
In an ideal world, ghosting should not be allowed. However, in practice, it is nearly impossible to determine whether a player is ghosting or not. This puts honest players at a disadvantage. This is why in my opinion allowing ghosting has maybe made the grounds fairer as everyone can ghost now. Still, this is far from a perfect solution.
Bedwars inherently includes a stealth element—strategies like sneaking behind a pillar to knock an opponent off with a KB stick rely on players not having full visibility. But with ghosting now common, these tactics are often rendered ineffective, as spectators can easily tip off the targeted player.
Suggestion: Add Spectator Visibility for Players
To help mitigate the imbalance, I suggest introducing a feature that gives players an indication when non-player* spectators are present in their game. This would inform those playing without a ghost that stealth is no longer viable, allowing them to adjust their strategy accordingly.
This could be implemented in several ways, listed here in order of preference:
Non-player spectators refer to those who were not originally in the match and are not staff members. Staff should remain hidden as they could be spectating a rule breaker.
How could this idea help improve JartexNetwork?
Extra Information:
kaivalya
What is your suggestion's title?
Non-player spectator warning
Suggestion Details:
Ghosting and Spectator Visibility in Bedwars
Ghosting was previously not allowed on Jartex, but the rule was eventually removed. As a result, players now frequently rely on having a spectator in the game to keep an eye on the entire map.
In an ideal world, ghosting should not be allowed. However, in practice, it is nearly impossible to determine whether a player is ghosting or not. This puts honest players at a disadvantage. This is why in my opinion allowing ghosting has maybe made the grounds fairer as everyone can ghost now. Still, this is far from a perfect solution.
Bedwars inherently includes a stealth element—strategies like sneaking behind a pillar to knock an opponent off with a KB stick rely on players not having full visibility. But with ghosting now common, these tactics are often rendered ineffective, as spectators can easily tip off the targeted player.
Suggestion: Add Spectator Visibility for Players
To help mitigate the imbalance, I suggest introducing a feature that gives players an indication when non-player* spectators are present in their game. This would inform those playing without a ghost that stealth is no longer viable, allowing them to adjust their strategy accordingly.
This could be implemented in several ways, listed here in order of preference:
- Non-Player Spectator Icon in TAB
Display a simpleemoji in TAB menu to indicate when at least one non-player spectator is present.
- Non-Player Spectator Count in TAB
Show the number of non-player spectators currently watching the game, giving players a sense of how many people might be providing external info. This could also be used an unofficial indication of popularity of current game. - Spectator Join/Leave Notifications
Display a message in chat when a non-player spectator joins or leaves the game.
Format:
- "Spectator {IGN} has joined the game"
- "Spectator {IGN} has left the game"
Non-player spectators refer to those who were not originally in the match and are not staff members. Staff should remain hidden as they could be spectating a rule breaker.
How could this idea help improve JartexNetwork?
This will make the game much more fairer as legit players who don't use ghosts will have an indication for not going stealth.
Extra Information:
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