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- April 27, 2021
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
BatPour
What is the suggestion about?
Materials
Description:
I don't know It's copy from other servers or that's a bad idea I just want to share to see this is good idea or bad idea
My idea is about make ender chests in Bedwars, when a player eliminated from a game all emeralds and diamond banked in his/her ender chests (not irons and golds only ems and dias)
spawn in his/her base (in that Iron and Gold generator)
-It can be good because emeralds and diamonds banked in the player's ender chest can be used by other player
-It can be bad because in an example The player who is eliminated from the game a player who does not have a bed may be eliminated in a place other than her/his base, so the other random player can take all materials in that eliminated person's base
-It can also be only that player who final killed another player, has access to materials banked by eliminated person
My second idea is about for those players who always drop his/her materials (gold - diamond - emerald - iron) in to the void
Can make a mechanic, a mechanic can be call 5 seconds (my mean is the name of mechanic) , this mechanic work is all the materials that were be in someone's inventory in past 5 seconds will
Be transferred to another players inventory after the kill
-That can be helpful when someone in jumping in void, or has low health and drop all his/her materials in void (then get killed) those materials can be used
-That can be useless because players also can rage quit or do /hub (But that has low chance to player be rude to rage quit or do /hub) But ok
My idea is about make ender chests in Bedwars, when a player eliminated from a game all emeralds and diamond banked in his/her ender chests (not irons and golds only ems and dias)
spawn in his/her base (in that Iron and Gold generator)
-It can be good because emeralds and diamonds banked in the player's ender chest can be used by other player
-It can be bad because in an example The player who is eliminated from the game a player who does not have a bed may be eliminated in a place other than her/his base, so the other random player can take all materials in that eliminated person's base
-It can also be only that player who final killed another player, has access to materials banked by eliminated person
My second idea is about for those players who always drop his/her materials (gold - diamond - emerald - iron) in to the void
Can make a mechanic, a mechanic can be call 5 seconds (my mean is the name of mechanic) , this mechanic work is all the materials that were be in someone's inventory in past 5 seconds will
Be transferred to another players inventory after the kill
-That can be helpful when someone in jumping in void, or has low health and drop all his/her materials in void (then get killed) those materials can be used
-That can be useless because players also can rage quit or do /hub (But that has low chance to player be rude to rage quit or do /hub) But ok
How can this idea help to improve JartexNetwork?
Maybe help
I just want to share my idea
I just want to share my idea
Extra Information:
I know it will be denied but,, anyway
I suggest my self to do not suggest that again
Sorry for my bad english
I suggest my self to do not suggest that again
Sorry for my bad english