opticyclic
Member
- Joined
- November 27, 2018
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
opticyclic
What is the suggestion about?
Implement Team Chests
Description:
Currently if you put your items in a chest your team can't open it or break it.
However, the opposing team can.
This effectively means that you can't safely store resources and can't share resources with your team without manually giving them to someone.
Bedwars has team chests that you can only access when the team dies.
If you put a couple of team chests on each map then you could share resources with your team without the other team accessing them.
If you put an ender chest on each map you would also be able to save your items without anyone accessing them apart from you.
You could implement both these features and also leave the current crafted chests as is to have the best of both worlds.
However, the opposing team can.
This effectively means that you can't safely store resources and can't share resources with your team without manually giving them to someone.
Bedwars has team chests that you can only access when the team dies.
If you put a couple of team chests on each map then you could share resources with your team without the other team accessing them.
If you put an ender chest on each map you would also be able to save your items without anyone accessing them apart from you.
You could implement both these features and also leave the current crafted chests as is to have the best of both worlds.
How can this idea help to improve JartexNetwork?
It would improve the user experience for players. Especially new players since the rules of how chests (and furnaces) work is not documented anywhere.