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Immortal Factions - JartexNetwork 2024
November 8th, 2024, 19:00 GMT / 14:00 EST / 14:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
Hello, dear JartexNetwork players!
We’re thrilled to announce that the new season of Factions Immortal is just around the corner!
Is your faction ready to rise to the challenge in this fresh season of Factions Immortal?
It’s time to compete and prove who will come out on top this season!
We happily and proudly announce that the official new Factions Immortal season will be launching on
Friday, November 8th, 2024
19:00 GMT / 14:00 EST / 14:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 16
Faction size: 10 members
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
Friday, November 8th, 2024
19:00 GMT / 14:00 EST / 14:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
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It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 16
Faction size: 10 members
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks

Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!

Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.

This Factions Immortal season will be shortened to four weeks instead of the usual five.
This change is only for this specific map and is meant to fit our yearly reset schedule.

With the shorter season, there will be three payout times: at the end of week 2, at the end of week 3, and the final reward at the end of week 4.

A season means a brand new spawn, this time we have decided to go with a tropical Jungle theme for the spawn and warzone.




We will be having a total of 16 corners with 4 worlds, and those worlds are the following:

The border for the overworld will be 10,000 x 10,000 (-5,000 to 5,000) - The spawn is located in the middle.
1,000 x 1,000 warzone.
Koths will be located at each side of /spawn close to it.
3 Outposts are also located in this world.

The border for the end world will be 10,000 x 10,000 (-5,000 to 5,000) - The warp is located in the middle.
A flat end stone will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.

The border for the Jungle world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat green clay will be placed from Y:1 to Y:30.

The border for the Pirate world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat sandstone will be placed from Y:1 to Y:30.
This warp counts with 1 Outpost

Power up with new enchantments!
We’re introducing a selection of brand-new custom enchantments, available for purchase from the Enchanter.
These new enchantments bring unique abilities to enhance your gameplay and add more ways to adjust your playstyle.
The following enchantments have been added to the game:
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Deal more damage while hitting the back of your enemy, max level 3, 2% more damage per level weapon enchant. | 5% chance to bypass your enemies' clarity blinding them and causing them, axe enchant. | Chance to regenerate health while blocking with a sword, chestplate enchant. |
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Chance to deal 1.2x damage while crit hitting, axe enchant. | Decrease damage from enemy swords by 4% per level, max level 4 armour enchant. | Chance to immobilize your enemy when they are hit, bow enchant |

Introducing the brand new, filled with brand new rewards waiting for you.
The Hypebox has been completely revamped, now filled with all-new and balanced rewards ready for you to unlock.
Dive into the Hypebox for a chance to win exclusive items and boosts that enhance your gameplay experience.

We're excited to introduce a brand-new mask called the Crown!

The Crown mask is unique because it has two slots unlocked right from the start.
This allows players to equip two different masks at the same time, combining their abilities.
With the Crown, you can mix and match mask effects, giving you more options and flexibility in how you play.

We’ve made a small rebalance to pets based on your feedback!

We heard your thoughts on the Spider Pet and have adjusted it to make it even more effective.
The Spider Pet now gives Slowness Level 5, making it a powerful choice for slowing down opponents.

We’re enhancing the Stronghold by allowing more commands, making it even better to participate in.
These new commands will give you more control and flexibility during Stronghold events.
The following commands are now allowed while in the stronghold:
- /ift
- /feed
- /invsee
- /f who

The Sharpened Swords Scroll has been revamped as the Sharpened Weapons Scroll, meaning it can now be applied to axes as well as swords.
This means your axe can now also be increased in Sharpness level, giving you more choice to use an axe in PvP, rather than being forced to use swords.

We’ve made adjustments to several enchantments to make gameplay more balanced. This update gives other enchantments a chance to stand out, letting you try new strategies.
The following enchantments have received changes:
![]() | ![]() | ![]() | ![]() |
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25% increase in activation chances. | The Glory enchant is now an armor enchant | Doubled the activation chances. | Doubled the amount of damage the TNT deals to a opponents. |
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Increased the odds of activating this enchantment by 20% | Thor enchant now gives affected players slowness 2 for 5 seconds, as well as dealing 2 flat hearts damage. | Increased the odds of activating this enchantment by 33% | The enchant has been reworked, and you now deal 0.75% more damage per level when you are close to your opponent. | The enchant has been reworked, and now you have a chance to go berserk, dealing double damage. |

We have worked hard to polish and fix as many bugs as possible on the Factions Immortal server.
We reviewed all the reported issues and managed to fix them.
If you come across any bugs with the new release, please report them in the bug reports section on our forums.

You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.
Each season when all bug reports get fixed you will obtain Gold in your virtual wallet, which you can then redeem on our discord using /wallet.
Report your bugs here: https://jartexnetwork.com/bug-reports/

Multiple small changes have been made, some of these small changes are the following:
- Updated the Seasonal Crate
- Updated the Hype Boxes Rewards
- Updated the spawn layout.
- Added new worlds to the /warp menu.
- Removed animation from the Grind Token.
- Fixed Ghost Pet abilities.
- KOTH set only obtainable by KOTHs now.
- Added Dreadlord mask in transfer.
- Immune to slowness ability now also works when being affected by pet abilities.
- Added Dracula mask in transfer.
- ...and much more

- Your claims
- All items in your inventory and ender chest
- Player levels & Premium Level Pass
- Any currencies such as money and exp
- Chatcolor permissions.
- Seasonal ranks and perks.

- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.