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Immortal Factions - JartexNetwork 2024
May 31st, 2024, 18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
Hello, dear JartexNetwork players!
We are excited to let you know that the new season of Factions Immortal is almost ready to start!
We've made lots of exciting updates and fixed some problems to make your experience playing Factions Immortal even better.
Some much-anticipated features are here for you, minigames, a brand new warzone, and many more things are waiting for you!
We happily and proudly announce that the official new Factions Immortal season will be launching on
Friday, May 31st, 2024
18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 20
Faction size: 10 members
Faction shield: 18 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
The season will end 1 day after the start, on a Saturday instead of a Friday so all factions have a fair chance of playing on the last day.
Friday, May 31st, 2024
18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
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It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 20
Faction size: 10 members
Faction shield: 18 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
The season will end 1 day after the start, on a Saturday instead of a Friday so all factions have a fair chance of playing on the last day.
Giveaways
Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!
Changelog
Here is the list of the changes made for this reset. I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.
New! Spawn
A new season brings a fresh beginning; this time, we're embracing the charm of simplicity and nostalgia with our new spawn.
Inspired by the classic era of faction play, we've designed our spawn area with a smaller, more focused layout, embracing a bubbly Atlantic theme.
Gear up and fight in our new Atlantic spawn and warzone.
The spawn contains multiple KOTHs again.
Are you looking for some help? There are plenty of NPCs explaining all the features.
Supply drops will spawn all across the warzone.
A new seasonal crate has been added again.
This season we will be scaling down the amount of worlds to enforce a bit more action, so instead of 5 worlds, we will now continue with 4 worlds instead.
We will be having a total of 16 corners with 4 worlds, and those worlds are the following:
Overworld (/spawn)
The border for the overworld will be 10,000 x 10,000 (-5,000 to 5,000) - The spawn is located in the middle.
1,000 x 1,000 warzone.
Koths will be located at each side of /spawn close to it.
The End (/warp end)
The border for the end world will be 10,000 x 10,000 (-5,000 to 5,000) - The warp is located in the middle.
Flat end stone will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
Greek World (/warp greek)
The border for the Greek world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat green clay will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
Underwater World (/warp underwater)
The border for the Underwater world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat sandstone will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
New! Warzone
Introducing the new Warzone, where Warzone and Darkzone come together for non-stop action right from the start.
The Merge of Darkzone & Warzone
The Darkzone is no longer a separate warp but is now merged within the beloved and revamped Warzone.
All the bosses, ores, mobs, and outposts from the Darkzone are now in the Warzone, making it more exciting and challenging.
The Warzone has been redesigned with a fresh look and is packed with opportunities for PVP battles.
New! Minigames
Introducing the new minigames, a new fun way to grind!
We now have 5 exciting minigames that start randomly every hour.
Compete in these minigames for a chance to earn a minigame lootbag filled with amazing rewards.
Each minigame starts with a minimum of 10 players and can have up to 24 players per game. Minigames last a maximum of 10 minutes, except for the Sumo event.
Jump in, show your skills, and enjoy the fun while earning great prizes!
The following 5 minigames have been added for this new season:
Spleef | Last Man Standing | Free for All | One in the Quiver | Sumo |
---|---|---|---|---|
A classic minigame. Spawn on top of a layer of snow, and eliminate your opponents by breaking the snow blocks below them. Breaking snow blocks gives you snowballs that you can throw at players or blocks as well. | Time for a brawl. Everyone will spawn in with the same loadout, and then it is time to fight till there is only 1 player standing. | A more casual version of the LMS event. In Free for All (FFA), you fight to get the most kills within 5 minutes. The player with the most kills after 5 minutes wins. Upon dying you will respawn. | Another classic minigame. Use your bow to one-shot players, and get an arrow as a refund. If you miss you will have to go into a melee fight to get another arrow. The player with the most kills after 5 minutes wins. Upon dying you will respawn. | A bracket-style minigame. Each time two players are standing on the platform, and their goal is to knock the other player off. The winner continues and the loser gets eliminated, until there is only 1 sumo champion. |
New! Faction Points
Introducing the new Faction Points system! Each faction can earn points by completing various tasks. Every point is worth $10 million in faction value, adding significant strength to your faction. However, be cautiousโdying will result in the loss of 1 faction point.
Build your faction's value by earning and protecting your points, which is a more fun way to grind for the Faction Top, rather than only having to place spawners.
Saying goodbye to the PvP Top.
With the new Faction Points system, we sadly have to say goodbye to the PvP Top, as these Faction Points will also have their own category of rewards, taking over the end-of-the-season rewards that were usually given to the PvP Top.
You can earn Faction Points by doing all sorts of tasks, and those tasks are the following:
Winning a KOTH | Opening a Supply Crate | Winning the Stronghold |
---|---|---|
Winning a KOTH will give your Faction 150 Points | Opening a Supply Crate will give your Faction 1 Point | Winning the Stronghold will give your Faction 500 points. |
Capturing an Outpost | Boss Kill | Raiding Outpost Captured |
---|---|---|
Holding an outpost for 60 minutes will give your faction 25 points for every 60 minutes. | Killing a boss will give your Faction 5 Points. | Holding the Raiding Outpost will give your Faction 50 Points every 30 minutes. |
New! Wager Duels
To create a fair and exciting competitive environment, players need a way to prove who is the best.
The new Duel System is perfect for this. With this system, you can challenge opponents to 1v1 battles just for fun or for big wagersโit's up to you.
Start a Duel.
You can send a duel request to another player using the /duel command.
For example, to duel voodootje0, type /duel Gunfire <wager>.
Choose the kit you want to use, and the invitation will be sent.
Select one of the unique kits.
Are you looking to spice things up? Select a kit with a special set to battle it out in style.
Or are you more old-school? We have got you covered with some simple kits to battle in as well.
Time to Fight.
You and your opponent will be teleported to an arena for the battle.
The fight continues until one player is defeated.
The winner gets the wagered money.
New! Coin Flip Statistics
Introducing Coinflip Stats. You can now view a player's coinflip statistics in the /coinflip menu.
Here, you'll see their wins, losses, and win-loss ratio, along with the total amount of money they've won and lost this season.
This feature covers all flip types, including the exp flips.
Track your performance and compare with others to see who's the best at coinflips!
Updated! Infinite Chests & TNT Collectors
A small update on InfiniteChests and TNT Collectors: we've removed the timer for collecting or selling and eliminated the storage upgrade.
They now have unlimited storage and no waiting time between collecting and selling.
Updated! Damage Calculation
Now about the damage calculation: to balance PVP, we have changed how damage is calculated.
The multipliers for your sets and weapons no longer get boosted by strength.
Instead, the damage is multiplied without the strength multiplier, and then the damage from strength is added as flat damage after the calculation.
This means you can no longer instantly burst down a player in two hits with strength.
Updated! Raiding Outpost
The Raiding Outpost has been a great success since its release, providing a significant boost to Factions.
However, we want to fine-tune this feature to allow for counter-attacks before the capturing Faction gains rewards.
Reduced Grace Period timer.
To increase the action, the grace period has been reduced from 30 minutes to 15 minutes.
This means the faction capturing the raiding outpost now only needs to defend it for 15 minutes to earn rewards.
Fixed! Bug Reports
This season we did our best to fix all the existing bugs that occur in our Factions Immortal server, here is a list of bugs we managed to squeeze out this season:
- Fixed some quests not working.
- Fixed typos in Coin Flip & EXP Flip menu.
- Fixed raid timer issues.
- Fixed some special sets not working properly.
- Fixed being able to fly in certain warzones.
- Fixed grace period not ending on time automatically.
- Fixed Raiding Outpost giving too many rewards.
- ...and much more
Misc. Updates & Changes
Multiple small changes have been made, some of these small changes are the following:
- Combo enchant is no longer affected by Thorns.
- Each special region now has their own scoreboard showing useful information.
- Updated the Seasonal Crate.
- KOTH now lasts for 45 minutes before shutting down if nobody captured it.
- Removed the Darkzone warp.
- Updated the kit menu.
- Added a Grind Token you can obtain to get more loot and equipment from grinding sugarcane.
- Updated Supply Drops loot.
- Updated Special & Treasure GKit loot table.
- Decreased spawner durability from 3 to 2.
- ...and much more
What will I lose after the reset?
- Your claims
- All items in your inventory and ender chest
- Player levels & Premium Level Pass
- Any currencies such as money and exp
- Chatcolor permissions.
- Seasonal ranks and perks.
What will I keep after the reset?
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.