- Joined
- May 19, 2018
- Messages
- 345
- Points
- 35
Minecraft Username:
What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
_RICHkz
What is the suggestion about?
Compass indicating the players
Description:
After "maximum height in bedwars" to fight the cowards that hide in the sky, here is the second proposal for the cowards who hide in the map.
Exact: it happens too often to look for the last player left, and find him at the end in the most incredible places, with the shift.
What's this?
The mode "hide and seek" already exists, these embarrassing players must be removed from the bedwars.
Once I played on a server that for some emeralds, gave you a compass that indicated the nearest enemy.
useless object at the beginning of the game, but essential at the end when some idiot hides with the shift waiting for his embarrassing random victory.
Exact: it happens too often to look for the last player left, and find him at the end in the most incredible places, with the shift.
What's this?
The mode "hide and seek" already exists, these embarrassing players must be removed from the bedwars.
Once I played on a server that for some emeralds, gave you a compass that indicated the nearest enemy.
useless object at the beginning of the game, but essential at the end when some idiot hides with the shift waiting for his embarrassing random victory.
How can this idea help to improve JartexNetwork?
A simple compass that can be purchased by everyone, which allows players to fight until the end for victory, also reducing those interminable games, in which you have to look for the last hidden player in the whole map
Extra Information:
Sorry for my english (google translator)