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- April 27, 2021
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
BatPour
What is the suggestion about?
Chests
Description:
In contrast of Bedwars, you can destroy the blocks in Skywars
And as we all know the chests are the only options to get loot in Skywars (except the kits)
So In matches, we can found players In game try to break the chests to loot them
and It makes when the refill comes, there are not chests to loot them again
They think this work make the act fast, But I think this work not only it hurts to other players, But it also hurts their own gameplay. (cuz of refill)
My whole suggestion is about make the in game chests unbreakable (Not that chest player can make it in game, that chest the server automatically place them)
And as we all know the chests are the only options to get loot in Skywars (except the kits)
So In matches, we can found players In game try to break the chests to loot them
and It makes when the refill comes, there are not chests to loot them again
They think this work make the act fast, But I think this work not only it hurts to other players, But it also hurts their own gameplay. (cuz of refill)
My whole suggestion is about make the in game chests unbreakable (Not that chest player can make it in game, that chest the server automatically place them)
How can this idea help to improve JartexNetwork?
When the refill comes, there will be chests to loot them again