The game is in eternal daylight.
There are no Ocean Biomes
Some mob drops are different;
Chickens always drop at least 1 feather
Spiders always drop at least 1 string
Sheep always drop at least 1 raw porkchop
Blazes always drop at least 1 blaze rod
Ghasts drop 1 Nether Wart and 5 arrows.
Skeletons have 15% chances to drop a full durability bow.
Silverfishes drop slimeballs.
Wither Skeletons do not inflict Wither effect on hits.
Gravel has a 25% chance to drop flint.
All mobs give 2 times more experience.
Player kills give an extra 50 EXP.
Blazes randomly spawn in the Nether, you won’t need to find a fortress to find Blazes.
All players spawn with 40 HP
On death players drop their head, right clicking this head will give 4 seconds of regeneration II to you and all your teammates.
Golden Apples regen 4 Hearts instead of 2.
Glistening melons require ingots instead of nuggets in their craft.
Ore generation is increased.
Strength Potions have been nerfed by 62%.
Hunger has been nerfed a bit, you won’t lose hunger as fast as in vanilla.
Each player spawns with a compass pointing at your teammates, very useful.
Players get 15 seconds of fire resistance upon entering the Nether.
Coins
You'll earn 10 base coins every 5 minutes you'll survive.
Each kill will give you 50 base coins to you but also all your team members, however you need to be in a 200 block range to get the coins if a teammate gets a kill.
Entering the Nether will give you 15 base coins.
A win will give you 150 base coins.
Starter Kits
You can choose one of 7 different starter kits, all of them are free.
All starter kits now have 3 upgrades, each costing 5000, 15000 and 30000 coins.
The Leather Armor kit gives you a full set of leather armor
The Enchanting set gives you a Book and 7 Enchanting o’ Bottles
The Archery Set gives you 3 feathers and 3 strings
The Stone Gear kit gives you a full set or stone tools (Sword, Pickaxe, Axe and Shovel)
The Lunch Box kit gives you 3 steaks and 1 apple.
The Looter kit gives you a bone and 1 slimeball
The Ecologist kit gives you 8 oak wood and 8 lily pads.
Professions
There are currently 9 professions, each one can be upgraded separately and all of them will work at the same time.
Each profession has a unique perk and 4 different new craftings recipes.
If you unlock one of the crafting recipes you’ll be able to use it in game, the first 3 craftings of a profession can always be crafted 3 times per game and per player, the Ultimate craftings (the 4th one) can only be crafted once per game and per player.
Some professions are cheaper than others.
Weaponsmith :
Perk : Berserk
Gives the user Strength I during 0.5 second on kills, each level gives an extra +0.5 second.
Armorsmith :
Perk : Tenacity
Gives the user Resistance I during 1 second on kills, each level gives an extra +1 second.
Alchemy :
Perk : Endurance
Gives the user +2% of duration on positive potions (so not on poison, weakness and slowness), and each level gives an extra +2% duration.
Survivalism :
Perk : Expert
Gives the user 4% of protection against the environment (so against fire, lava, mobs, fall damages etc BUT NOT AGAINST PLAYERS), each level gives an extra 4% damage reduction.
Engineering :
Perk : Speed Mining
Gives the user 5 seconds of Haste I upon mining ores, each level adds an extra 5 seconds to Haste I.
Cooking :
Perk : Vitamins
Gives the user 60 seconds of Absorption II at the start of the game, each level adds an extra 60 seconds to Absorption II
Enchanting :
Perk : Magnetism
Gives the user 5% extra experience upon killing mobs and mining ores, each level adds 5% to the perk.
Hunter :
Perk : Tomb Robber
Upon killing an enemy, they will drop +1 gold nugget per total level of this perk your team has.
Bloodcraft :
Perk : Celerity
Upon eating a player head you'll have 6 seconds of speed II, +1s for every upgrade purchased
Extra Ultimates
Those recipes require maxed out professions to unlock.
As they are Ultimates, you can only craft them once every game.