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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
AsmrMeNOW
What is the suggestion about?
Bringing An Original Gamemode to the server!
Description:
Spot The Difference
Ok, this game mode is pretty forward in what you must do during play. Basically you must find the blocks that are placed by players during a peace period (30 seconds / lower). This is how it works:
Seeker Abilities
Hider Abilities
Ok, this game mode is pretty forward in what you must do during play. Basically you must find the blocks that are placed by players during a peace period (30 seconds / lower). This is how it works:
- First off, the game mode can have up to 4 / 8 people per game, (Just to make it quick and spicy and not long and boring)
- Players are split into 2 different teams which can have (Optional) per team, Seekers and Hiders. The Seekers must find the block that was placed during the peace period and the Hiders must hide a block that can be placed on a Temporary Map.
- Players can have a timer that is set to (Optional) that if the time runs out it can end in two scenarios.
- If time runs out and seekers don't find the block that was placed seekers win.
- If the seekers find the block/s in time, they win.
- Seekers get a Seek item which can be used on a timer / (Amount of uses they have)
- Teams are picked by random, and special abilities can be added during Updates of the game. Some examples are:
Seeker Abilities
- Finder Compass: Gets a temporary compass that can be used once per game. During a 3 second period the compass points in which direction the block is hidden.
- Coordinates: Tells how far away the block is from where they are standing.
- Block Breaker: Meaning, for each game this can be used once. If used, it breaks that kind of block in a curtain radius.
- Second chance: Have a chance to get a second guess.
Hider Abilities
- Has the Opportunity to choose which block they can hide on the map
- Has an item which makes the block that was placed invisible for 3seconds, once per game.
- Has an item which can change the type of block which was placed on the map in that specific block.
- Maps can be 15 - 30 blocks wide which makes this more fun to play because the game is not long and boring, just short enough to play and have spicy rounds.
- We can use a score system so that the Seekers and Hiders change teams during rounds.
- When the game is starting Seekers will get blindness and be in one place so that hiders will have time to Place their blocks.
- Brains can be used to get coins, and in game abilities and (Special Blocks) which you can equip during your game to place.
- Coins can be used to upgrade the Abilities so that they can be used longer in game. For example: The second chance ability can be upgraded to have a better percentage for you to get a second chance in guessing the block.
- Particles can be used to showcase if someone finds a block that was hidden.
- If a player guesses a hidden block correctly, they can have another guess to find another hidden block.
How can this idea help to improve JartexNetwork?
1. This can improve JartexNetwork because it will show that this server is original and that will attract more players to the server for the originality.
2. Have a minigame that doesn't require much skill but very fun to play.
2. Have a minigame that doesn't require much skill but very fun to play.
Extra Information:
Hope you like my suggestion!