GXTREME
Member
- Joined
- April 22, 2021
- Messages
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- IGN
- GXTREME_GAMING
Minecraft Username:
What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Extra Information:
GXTREME_GAMING
What is your suggestion's title?
Bridge minigame in PracticePVP
Suggestion Details:
Almost everyone knows this gamemode, Bridge, and I'm sure everyone enjoys it too. The fast paced minigame that requires high reflexes and pvp skills. It is also one of the most well known minigame and as been getting a lot of attention recently.
There are 2 teams of different colors, red and blue. The objective of this gamemode is to cross the 1-block-wide (and 9 blocks low) bridge from your base to your opponent's base and jump in their portal to score a goal. Each time a teammate jumps into the opposing team's portal, your team scores a point and all players are re-spawned at the starting gates. Note that the map does not reset each round, all the blocks that you build will stay on the map until the end of the game! The first team to score 5 goals wins.
It can be played as a 1v1 or as a party of up to 8 players (split into different teams).
There are 2 teams of different colors, red and blue. The objective of this gamemode is to cross the 1-block-wide (and 9 blocks low) bridge from your base to your opponent's base and jump in their portal to score a goal. Each time a teammate jumps into the opposing team's portal, your team scores a point and all players are re-spawned at the starting gates. Note that the map does not reset each round, all the blocks that you build will stay on the map until the end of the game! The first team to score 5 goals wins.
It can be played as a 1v1 or as a party of up to 8 players (split into different teams).
How could this idea help improve JartexNetwork?
Implementing this gamemode into the PracticePVP server is not only an addition to the different duels, but it would clearly attract more attention too.
Extra Information:
Starting Items:
At the beginning of every game, each player will start with some items to assist them in the game. Items include armor, weapons, blocks, and other items.
- Iron Sword
- Full Leather Armor without Leather Cap (colored red or blue depending on the team)
- Diamond Pickaxe (Efficiency 2)
- Bow + 1 Arrow (regenerates after 3.5 seconds)
- 2 stacks of 64 stained clay (colored red or blue depending on the team)
- 8 Golden Apples (replenishes the player's health instantly and giving absorption)
Players will receive these items upon respawning in any of the modes.
Further information:
Height limit is 6 blocks up from the bridge.
Default inventory layout:
Iron sword (1st), Bow(2nd), Diamond Pickaxe with Efficiency 2(3rd), 64 stained clay (4th and 5th), 8 Golden Apples (6th), 1 Arrow that regenerates after 3.5 seconds of shooting (8th)
Disclaimer:
I did not come up with this gamemode myself, but took it from other servers I played on.
I spent a long time writing this, any feedbacks would be appreciated. Thank you and have a nice day.
At the beginning of every game, each player will start with some items to assist them in the game. Items include armor, weapons, blocks, and other items.
- Iron Sword
- Full Leather Armor without Leather Cap (colored red or blue depending on the team)
- Diamond Pickaxe (Efficiency 2)
- Bow + 1 Arrow (regenerates after 3.5 seconds)
- 2 stacks of 64 stained clay (colored red or blue depending on the team)
- 8 Golden Apples (replenishes the player's health instantly and giving absorption)
Players will receive these items upon respawning in any of the modes.
Further information:
Height limit is 6 blocks up from the bridge.
Default inventory layout:
Iron sword (1st), Bow(2nd), Diamond Pickaxe with Efficiency 2(3rd), 64 stained clay (4th and 5th), 8 Golden Apples (6th), 1 Arrow that regenerates after 3.5 seconds of shooting (8th)
Disclaimer:
I did not come up with this gamemode myself, but took it from other servers I played on.
I spent a long time writing this, any feedbacks would be appreciated. Thank you and have a nice day.