- Joined
- February 8, 2024
- Messages
- 846
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- Random737
Minecraft Username:
What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Extra Information:
New and improved way of sorting
As you can see, sorting horizontally instead of vertically fixes the issue.
Random737
What is your suggestion's title?
Better team sorting
Suggestion Details:
Recently, I have noticed quite a few games with 13 or 14 players. Now you may be thinking, what is odd about that? The thing is, the team sorting absolutely messes up in the point and makes VERY uneven teams. Imagine being in a team with 1 or 2 player/s and having to face 3 buff teams with 4. It is just unfair and can ruin your experience of playing.
How could this idea help improve JartexNetwork?
This will make playing bedwars way more fair compared to the team sorting now. Using the model in extra information, we can determine the new way of sorting produces more even teams that make the gameplay experience a whole lot better. In forums, some people have been saying that they have been singled out many times IN A ROW with this situation. Since our bedwars games in some timezones don't fill up to 16 completely, making this an important suggestion.
NOTE: THIS ONLY APPLIES TO QUADS MODE AND NOT ANY OTHER MODE.
Extra Information:
Below is how team sorting could be improved. The numbers show the order in which a player gets sorted. 1 gets sorted first, 2 gets sorted 2nd etc.
Current sorting method
Scenario: 13 ppl
Green | red | blue | yellow |
1 | 5 | 9 | 13 |
2 | 6 | 10 | / |
3 | 7 | 11 | / |
4 | 8 | 12 | / |
New and improved way of sorting
Green | red | blue | yellow |
1 | 2 | 3 | 4 |
5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 |
13 |
As you can see, sorting horizontally instead of vertically fixes the issue.