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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Ender_Sheep
What is the suggestion about?
Artifacts , A global currency thingy
Description:
Artifacts will be " shards of %artifact% " as a collectible item , when found all shards of all artifacts you will get some talents and some boosters and this will be a global currency because they can be traded across by using these commands :
/artifact trade [player] [ artifact ] [ amount of shards ]
/artifact trade confirm this command is to ensure to trade artifact if u changed you opinion you can do - /artifact trade deny
/artifact list ( opens list of artifact shards you have )
/artifact complete [name of artifact] [( creates the artifact that gives u the boost it contains )
The requirments for artifacts will be secret so that no one goes and just farm kills , beds , nexus or wins even after collection of the artifact all the requirements will NOT be shown.
Minigame artifacts need a certain milestone done in cross-minigame way for example :
Bedwars Bed Broken : 300/300
Nexus broke in bridges : 700/700
Skywars wins needed : 45/45
UHC games played : 150/150
This was just for an example
Major Minigame artifacts names :
Heart of beast ( gives strenght I for starting 1 minute in a skywars game , gives strenght I for 7 seconds after breaking a bed , gives regen I for 20 seconds whenever near enemy's nexus or killed someone and like on VERY low health )
Wings of Falcon ( gives speed for 1 minute in skywars , gives speed II for 10 seconds after a final kill or speed I for 5 second after breaking a bed , Gives speed II whenever near enemy's nexus or killing someone for 10 seconds )
Limbs of frog ( gives jump boost I and speed II for 2minutes into game of skywars , gives jump boost V whenever your bed is broke or jump boost I whenever u break someone's bed , Jump boost whenever near nexus or killed someone in bridges ) Special Item : Frog tounge ( given in every gamemode , 1 time use item renewed on death ) It gives slowness and Nausea to enemy when hit it is basically a fishing rod and 1 time use .
Grace of flames ( gives fire aspect I to every sword you get in gamemodes and fire resistance ( permanent ) , in skywars where you get custom enchanted items in extreme so this is useless for Skywars )
PLEASE NOTE
This idea was very roughly thought and written so if you polish this it will be best thing ever
I know it needs a bit of development time to create but it will be a great feature
IF anyone have a similar post it is NOT my mistake i really came up with this while playing an rpg game
After Edit things to note :
Any major issues with this like difference between talents and this
Nerfs SHOULD be done because after reading the replies i think yes it should be a bit nerfed
This is not talents in bedwars or skywars , you can buy talents but you cant buy artifacts they are tradable by /artifact trade ( artifact shard for a artifact shard )
I know this would take a long but if done stepwise like adding the concept of artifacts and then starting to give artifacts then after sometime adding trading system this will be good
The idea of " different gamemode " for artifacts by
MerhusDagon
is good but will take even more time to make thats why this needs to be nerfed
PLEASE read all this carefully before replying
How can this idea help to improve JartexNetwork?
Adding new currency
It will be fun to do things like this and compete with your friends and help them
This will kinda remove that a bit of boringness of just going to a game killing people and join other and repeat so adding new goals will do the thing
Low players in some minigames like bridges and UHC or MASSIVE amount of players in 1 game like bedwars or skywars cant be a thing.
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