How fast did my suggestion go down...
And we can't always have old-school features, things have to change to be more interesting for most people. Having only "old" things in the game makes it more boring
I guess that's a good analogy for it
It might be only good for the people who actually want...
make /transfer reset every one and a half days on the right, and every two and a half days on the left. This makes it so all the players with different timezones can have a chance to get the stuff from /transfer
If you can't make it to both, then that's unlucky i guess
This will also make it so...
Add the percentages that were coded in to items, so we can get a feel of how worth it or good an item is.
Examples are:
Customenchant Books
Containers with random chances and/or items
Any type of item based on luck and has a percentage coded into it.
Also pricing fixes:
Lower spawner prices from...
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