Another interesting idea:
- make spawner durability 1
- make cegging spawners keep spawner durability but only a 50% chance to drop the spawner
I think it would make for some interesting strategies and also would support the np hiding map idea and prevent people from placing and mining for...
+ Implement the new rules we (team factions) created š
+ Prevent hiding spawners so there is more activity throughout the map
+ Make ichest hold more items to compensate for no hiding
+ Make spawner stack to 64 or 128 rather than 28, this will save space and reduce server lag due to the amount...
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