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- bambukas
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What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Extra Information:
Bambukas
What is your suggestion's title?
Special items, crafting and more
Suggestion Details:
I think that after 2 weeks, prison becomes boring, there is nothing to doo, you are just non stop mining.
So i decided to suggest adding ingredients (into use) , crafting, new boosters, enchants and more.
First, ingredients and how to get them: (ingredients names are very random cuz i couldn`t think of anything better)
1.1. "Coal / Iron / Gold ... Diamond blocks" obtained my mining a raw that block variant. Blocks have 1 / 3 000 and ores 1 / 10 000 chance to get it.
1.2. "Netherrack block" is obtained by mining in a pvp zone, 1 / 1 500 chance to get it.
1.3. Mining any soul gem has 1 / 1000 chance to drop a "soul block". (sb drop)
2.1. Soul cave mobs drop their own ingredient with 1 / 100 chance for its ingredient. (scm drop)
2.2. Killing players has a 1 / 10 do drop a "player head" (add a cooldown so its not farmed).
3.1. Harvesting a crop has a 1 / 3 000 to drop its ingredient. (f drop)
3.2. Selling a max amount of a fruit has 1 / 30 chance to give one, guaranteed after all sold. (f drop)
4. Opening keys has 1 / 100 to give its ingredient, seasonal keys 1 / 5. (not modifed by boosters)
Other ways: Token shop | Mystery man | /level | Keys | Soul shop
If you think chances are too low, dont worry! Obtain chances are multiplied:
Ranks : T-x1.02 | C-x1.03 | B-x1.04 | L-x1.05 | M-x1.06 | G-x1.08 | K-x1.1
Boosters : Small-x1.1 | Medium-x1.2 | Good-x1.3 | Powerful-x1.5
Rebirths : +0.02 every rebirth (x1 at r0, x1.02 at r1, x1.2 at r10)
Gang : +0.01 every its perk level (max 10 lvl)
Ingredient backpack (small-x1.03, medium-x1.05, large-x1.1)
Pickaxe enchant "ingredient finder" gives +x0.002 every level (x1.2 at level 1000 (maximum level))
ITS CRAFTING TIME !
Normal boosters (1-5 colorful block, 0-2 netherrack block, 0-1 soul gem block, 0-3 fruit ingredient).
Ingredients booster (30 minutes) (1/2/3/5 colorful block, 1/1/2/2 soul cave mob drop, 0/0/1/3 player head,
2/3/5/6 fruit ingredient, 0/0/1/2 key ingredient).
Soul cave booster (x2/x3/x5 10minutes ) ( 0/1/2 netherrack block, 2/3/5 soul gem block, 1/2/3 soul cave mob drop, 0/0/1 key ingredient).
Ingredient backpack (S/M/L) (5/25/75 any ingredients) (inf. backpack capacity).
Soul key (no longer a mob drop) (2 - 1 sb OR 1 scm drop | 10 - 4 sb OR 4 scm drop | 25 - 7 sb OR 7 scm drop).
Key minion (5 colored block, 1sb drop, 1scm drop, 5 key ingredients).
Fruit booster package (1 - 1f drop, 5 - 4f drop, 20 - 12f drop).
Seasonal crate key (25colored block, 5 netherrack block, 10 sc drop, 5 scm drop, 10f drop 10 key ingredients)
Crafting has a 10 minute cooldown
soul cave and ingredient booster, backpacks key minion - r1+ only
Seasonal key - r5+ only
Seasonal crate cooldown - 2days
Key minion needs key ingredients to upgrade
(lvl 1-crafted | lvl 2-1 | lvl 3-1 | lvl 4-2 | lvl 5-2 | lvl 6-3 | lvl 7-4 | lvl 8-5 | lvl 9-7 | lvl 10-10)
key minion drops (lvl 1-5) 1 / 2 / 3 / 4 / 5 | (lvl 6-10) 7 / 10 / 14 / 20 / 30 Keys every 24 hours
Key chances:
Vote-25% Rare-25% Mining-20% Prestige-20% Ultra-5% Soul-2.99% God-2% Seasonal-0.01%
every minion level up gives +x0.1 for seasonal key , x2.5 (0.025%) chance for lvl 10
Player must have linked account, r1, 50k raw blocks mined to place key minions
Random ingredient (give any ingredient, 1 time use)
Earned from:
Keys (V-1%,R-2%,M-2%,P-2%,U-5%,G-10%,S-10% for 5)
Token shop (limit 10)
Mystery man (limit 3)
Soul shop (5000 any soul gems)
/Level - 20th, 50th, 80th, 90th, 95-99th, 100th gives 3
How could this idea help improve JartexNetwork?
This makes players to do specific things in order to get rewards from it, making it fun after some weeks have already passed, also can be a currency.
Extra Information:
Sorry for grammar YOU MUST UPVOTE THIS
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