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Lifesteal Better system-Hearts

Leonardooolol

Member
Joined
January 19, 2025
Messages
141
Points
24
Age
17
IGN
Leonardooolol


Minecraft Username:
Leonardooolol​

What is your suggestion's title?
Better system-Hearts​

Suggestion Details:
1) Lets be honest 50 hearts in a 1v1 is just too much, it’s almost impossible to kill someone and the fights are taking wayyy too long, but we can change that, if we made maximum hearts 20 now the fights would make sense because the fight would take probably 5 minutes tops, and it would get much more interesting for everyone I think. So if we make 20 hearts as the most it would help the gameplay
2) Prestige tbh we all like them and we could make them also better let’s say we keep them in the game but we also change the way they work. In my opinion we could make it so that after each prestige you will earn 1/2 heart and we would make max 10 prestiges so that the absolute top for everyone is 25 hearts, but we would make them harder normally when you prestige u go back to to default 10 hearts, but now we would make it so that u go back to 7/8 so it’s harder
3) Stat boosting - we all know this issue but I think we can also fix this one by making it nearly impossible, basically we would change it so that u can get max 1 heart from each player for 24h, but this would just make the players create new accounts wouldn’t it? Well we could also have solution for this problem let’s say we make it that u can get the heart from each player after they have atleast 5h+ of playtime or just watch the rule that allows only 5 alt account

Also with this all we would have to limit the Heart vouchers and heart craftings​

How could this idea help improve JartexNetwork?
Well I believe that if the players can fight for shorter periods of time it would make the game more enjoyable and also more about skill then the stats also we could limit cheating so I guess win win situation​
 

DeadmanYT1

Donator
Donator
Joined
December 3, 2023
Messages
159
Points
28
IGN
DeadmanYT1
U just made this suggestion for yourself
People will get 20 hearts within a 3 days and the playerbase of lifesteal will be a lot more affected by this since there would be nothing to do and ls is already dead.
 

DeadmanYT1

Donator
Donator
Joined
December 3, 2023
Messages
159
Points
28
IGN
DeadmanYT1
Bro wdym do u rly enjoy 50minutes fights where the one who is about to lose can just run as nothing so z just waste time?
As I said, don't think of just urself
Think about the game mode bud
 

DeadmanYT1

Donator
Donator
Joined
December 3, 2023
Messages
159
Points
28
IGN
DeadmanYT1
Bro he us right 30+ minutes for 1 fight is just way too long
The main reason for a fight being too long is not hearts, it's the negative effect arrows like weakness which makes a fight very long
I would suggest you to make a suggestion about that not about hearts.
 

Leonardooolol

Member
Joined
January 19, 2025
Messages
141
Points
24
Age
17
IGN
Leonardooolol
That’s not the problem if u play even crytal pvp it takes 4 stacks of crystal even when ur using it right to pop just 1 totem if ur lucky
 

DeadmanYT1

Donator
Donator
Joined
December 3, 2023
Messages
159
Points
28
IGN
DeadmanYT1
That’s not the problem if u play even crytal pvp it takes 4 stacks of crystal even when ur using it right to pop just 1 totem if ur lucky
U are just dumb to use crystals when they don't even so damage bcz of the custom enchant called "crystallization".
Try using anchors
Ur making a suggestion without knowing anything
 

BigBossOtt

Helper
Staff member
Helper
Great Reporter
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Team Reports
Staff Member
Joined
July 26, 2023
Messages
1,246
Points
97
IGN
BigBossOtt
Hey Leonardooolol Leonardooolol

Lifesteal is all about earning / losing hearts by killing enemies and making money, so it doesn't make sense to remove the main plot of the gamemode. Mostly, prestige is what keeps people in spawn pvp / world pvp so it doesn't really make sense to remove/decrease it.

about the stats boosting, devs are already aware of the stats boosting issue and they will definitely do something about that.
 

Amot4

Member
Joined
February 20, 2025
Messages
3
Points
5
Age
18
Minecraft Username:
Leonardooolol​

What is your suggestion's title?
Better system-Hearts​

Suggestion Details:
1) Lets be honest 50 hearts in a 1v1 is just too much, it’s almost impossible to kill someone and the fights are taking wayyy too long, but we can change that, if we made maximum hearts 20 now the fights would make sense because the fight would take probably 5 minutes tops, and it would get much more interesting for everyone I think. So if we make 20 hearts as the most it would help the gameplay​
2) Prestige tbh we all like them and we could make them also better let’s say we keep them in the game but we also change the way they work. In my opinion we could make it so that after each prestige you will earn 1/2 heart and we would make max 10 prestiges so that the absolute top for everyone is 25 hearts, but we would make them harder normally when you prestige u go back to to default 10 hearts, but now we would make it so that u go back to 7/8 so it’s harder​
3) Stat boosting - we all know this issue but I think we can also fix this one by making it nearly impossible, basically we would change it so that u can get max 1 heart from each player for 24h, but this would just make the players create new accounts wouldn’t it? Well we could also have solution for this problem let’s say we make it that u can get the heart from each player after they have atleast 5h+ of playtime or just watch the rule that allows only 5 alt account​
Also with this all we would have to limit the Heart vouchers and heart craftings​

How could this idea help improve JartexNetwork?
Well I believe that if the players can fight for shorter periods of time it would make the game more enjoyable and also more about skill then the stats also we could limit cheating so I guess win win situation​
i totaly agree, when im watching 1v1 betwene 2 50 heart maxed set guys they fight for 20 minutes then stop and say they were 20 at lowest
 
Joined
February 6, 2023
Messages
46
Points
14
Age
21
IGN
Not_Titanmedal
-1 current heart system is very good and I dont think there should be any changes made to it, I do agree with the third point but not fully because 1 heart per day from each player is insane, instead of that the staff surveillance should be increased for the gamemode and people should be rewarded with small amounts of gold (according to the intensity of the crime they have reported) to encourage players to report more.
 

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