As I've now explained countless of times (please read above) increasing the cooldown by 5-6 seconds will allow a bigger window for the attacker to crit/attack the runner before the runner can enderpearl again. This will makes 1v1's shorter and less tiresome when playing against runners.
The game is also slower and annoying when people constantly from 20 pots onwards...
I understand this concept but half the time pearls don't even come through and still provide the cooldown but thats another suggestion for another day.
Increasing the cooldown allows the games when you're...
I introduced myself slightly with a written introduction but I feel that this is a better way to introduce myself as I'm planning on staying in the community for quite a while :)
View: https://youtu.be/vnE8-qFZheM
Thanks for taking your time to read/watch this :D
That isn't the aim of a 1v1.
Personally 1/3 players run from me from the first 2 hits of a fight until they've ran out of pots. This wastes my time massively and I feel a third of my time spent on the practice server has been chasing after people.
🙌🙌🙌🙌🙌🙌
Thank you! I wouldn't say a rule would work because like 5% of the community read the rules but there definitely needs to be some type of anti-runner fix.
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