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Already Implemented Immortal Factions Lower the sell price of cooked fish.

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Appie112

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May 14, 2017
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Minecraft Username:
appie112

What is the suggestion about?
Lower the sell price of cooked fish.

Description:
I would recommend you lowering the sell price of cooked fish. As you did the same with normal fish.
Factions are just buying Ocelot spawners now and adding an automatic furnace system to it so the fish gets cooked.

An ocelot spawner costs 30k and 1 cooked fish goes for 12$ each.
A villie spawner goes for 7.5mil and 1 emerald goes for 45$.

This would break the economy if you don't fix it.

How can this idea help to improve JartexNetwork?
It would balance the economy again and it has been done before so I don't see the point of not doing it this time aswell.

Extra Information:
Just nerf it
 

Ads10000

Member
Joined
November 11, 2017
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20
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33
+1 as it can allow easy money for a low price, which makes better spawners unnecessary. With the price to sell ratio, they are better than villies and igs.
 

K3dzi0r

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February 19, 2018
Messages
191
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-1 i dont really see a point of this as a faction with such system would need to invest a lot of money on hoppers and fuel for it to bring any profit at all. i dont think it would bring too big of a profit neither.
 
AUTHOR
AUTHOR
Appie112

Appie112

Active Member
Joined
May 14, 2017
Messages
113
Points
38
Age
23
-1 i dont really see a point of this as a faction with such system would need to invest a lot of money on hoppers and fuel for it to bring any profit at all. i dont think it would bring too big of a profit neither.
Just because you got 1.8k ocelots spawners that's why you are giving a -1.
And last time I checked ur blacklisted? So your opinion doesn't really matter?
 

nikolasalamce

Member
Joined
July 15, 2018
Messages
52
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19
Age
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you lose money on coal too or lava if you smelting so it isnt a problem you legit still make 4$ each profit from fish
 
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