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what is the best combo method ??

Aevicene

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just curious bout everyone's techniques and moves out there in gapple and combo ... if anyone could share sm tips n tricks regarding comboing and combo locking the opponent that would b a great help for me [the number of combos i can do minimum is 4 and maximum sometimes goes upto 9-10 these stats are from sumo]
 
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Aevicene

Aevicene

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Guys if you must know the best way to combo and combo lock on jartex is to:

W Tap to get a 2.5+ reach distance from your opponent, then hold W for the remaining times you hit them. This is becuase the knockback on jartex is quite high, so you will need to move faster in order to keep hitting them.

If you are in a trade, make sure to S Tap to clear up some space, and have a rhythm of hits where you aren't hitting each other at the same time, but rather so that you take turns hitting each other.

Another good tip to start a combo, which is the most important aspect needed for getting a combo in the first place, is to strafe to one side, and quickly strafe the other way just as you are about to hit them. This confuses the opponents aim and you can easily start holding W to keep them in a combo.

For aim, you would notice the knockback is similar to the knockback in the practice gamemode called Combo (
The pufferfish on the gamemode selector), but with the hits being in a four quarter note, or 🎶 1, 2, 3, 4 🎶 , the opponent doesn't get launched into the air. This means you have to aim for the head at the start, and start aiming at the chestplate/leggings area of your opponent.

NOTE:
This isn't guaranteed to make you combo your opponent forever, but this method is good to get 10+ hit comboes on your enemy.

If this helps like the post, and good luck on becoming a pvp master lol
wow will make sure too keep those in my mind thnx for the tips .... also are u saying that one should only s tap if they end up trading hits and the opponent is getting up close ..
 

CaRPlayZ

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Hi!
In my suggestion w tapping is the best method because it's likely to be very easy and always working
Regards
~ CaRPlayZ
 

TechnoShell

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just curious bout everyone's techniques and moves out there in gapple and combo ... if anyone could share sm tips n tricks regarding comboing and combo locking the opponent that would b a great help for me [the number of combos i can do minimum is 4 and maximum sometimes goes upto 9-10 these stats are from sumo]
You Should Have Good Aim, And Just Try To Butterfly Click On Him, That Would Be Cool.
 

Rqzym

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Jartex's knockback is pretty scuffed and with players on practice having anywhere from 30 to 400ms it will be difficult to get high combos.
Just watch IntelEdit's video on combo locking for some advice. Main method is just having good aim (Aim at their head ish), strafe randomly and sprint reset (Jump resetting, w-taping, s-taping, block hitting or whatever).
 
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Aevicene

Aevicene

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Aevicene
Jartex's knockback is pretty scuffed and with players on practice having anywhere from 30 to 400ms it will be difficult to get high combos.
Just watch IntelEdit's video on combo locking for some advice. Main method is just having good aim (Aim at their head ish), strafe randomly and sprint reset (Jump resetting, w-taping, s-taping, block hitting or whatever).
basically, intel edit is the bible for 1.8.9 pvp ;-;
 

Rqzym

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basically, intel edit is the bible for 1.8.9 pvp ;-;
Eh not really. He just does a good job explaining basics and showing clearly what he means. Rather then seeing someone in F5 playing boxing that you dont understand anything of what they are doing.
 

LordPanos

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there are two types of combo's one is by simply clicking too fast and then other is by hitting them while dodging them using wasd, i am left handed so i use the second method
 

dayssling

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I like strafing in opposite direction of the player's movement while combining W-Taps, S-Taps and Blockhits. Random A & D moment also helps a lot to keep the combo
 
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Aevicene

Aevicene

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I like strafing in opposite direction of the player's movement while combining W-Taps, S-Taps and Blockhits. Random A & D moment also helps a lot to keep the combo
random A and do helps u to get out of the opponents combo but its rlly hard to get that first hit on em or to start up a combo with random keys for me
 
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