Dynamic_
Member
- Joined
- October 2, 2021
- Messages
- 22
- Points
- 7
- Age
- 24
- IGN
- Aadi7997
Minecraft Username:
Aadi7997
What is your suggestion's title?
Too much unstability in getting runes
Suggestion Details:
some people get the eff rune only after spending 2k essence but some like me dont get even after spending 15k so i suggest that when you buy runes and it fails it should add to a amount of luck percentage Example - When we spend runes it should add a amount of chance of applying like 0.1 per rune spent so then after spending 100 runes we will get +10% on top of already chance of rune (1%, 2%, 3%, 4%, 5%,)
How could this idea help improve JartexNetwork?
it wil prevent players from rage quitting