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Global Support system in-game to contact staff faster

Fournes

Active Member
Donator
Joined
February 9, 2021
Messages
208
Points
39
Age
20
IGN
Fournes
Minecraft Username:
Fournes​

What is your suggestion's title?
Support system in-game to contact staff faster​

Suggestion Details:
Basically, if someone ever meets a rule breaker, there is no way to contact a staff member since either they do not accept party invites, or they are not friends with the player, or maybe they are playing a different gamemode that does not permit party invites Basically, it's a faster way to get in touch with a staff member.
With the way I am about to demonstrate, both the staff member and the player will have an easier time​
Firstly, the player will write the command /staff
Upon hovering over the staff member's name, the player will see "Click to open a ticket"​
A Message will be sent with a sound effect to the staff member after the player clicks on their name​
There is a Ticket that Fournes wants to open with you ( JOIN ) ( IGNORE )
In the event that the ticket is accepted by the staff member​
Players and staff will enter a custom-made chat that resembles an actual ticket
And the player will basically state his problem as expected, yadayadayada.​
after both of them are done there will be a command for closing the ticket, and the ticket will be disbanded or Maybe saved in a GUI.
To avoid wasting the staff member's time trying to find where the player is located in whatever server the player is in​
There would be an Option among the [ Accept ] and [ Deny ] which is [ Teleport ], it would trigger the /spec command, and the staff member would be teleported to the ticket creators instance in vanish mode whether the player is in Other gamemodes or​
even Minigames in general, it would save so much time for the Staff member.
Also to avoid the staff member recieving dozens of Tickets
a Message will be sent to the player | Sorry %player%, another player has already made a ticket with %player% staff member" |

Another thing i would like to add is that all staff member would have access to a command that would display a gui with all of the ticket requests Players have submitted, this way the requests aren't only mentioned in-game.

If a player ever abused this system, i am pretty sure that the server will add some Rules for this system, like for Trolling and more
And if the player keeps up

View: https://imgur.com/vbXMmVc


Also maybe if possible, creating a GUI for the staff members to view the available tickets, so if i was a Staff member and i decided to choose the option ( IGNORE ) and that will add the ticket to the GUI so other staff members can open the Ticket with the Player

How could this idea help improve JartexNetwork?
It could help by letting players contact staff way faster using this in-game system and thus reduce the amount of rulebreakers. Because not everyone in the staff team has minecraft and discord open at all times so if a staff member is playing Jartex, they wont check discord every minute.​

Extra Information:
Thanks for Triggerinq Triggerinq on helping me write this​
 
Last edited:

Redorian

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May 7, 2018
Messages
239
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Redorian
this is without a doubt the best thing I have ever heard, +1.
 

Lumin0us

Great Reporter
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August 19, 2020
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7,599
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308
Age
17
+1 because kaivalya downvoted, and yes i agree
 

Yuu

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July 31, 2020
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UltraFartKnocker
joe maamamama hahahah +1 good duggestion john cena
 

JoltTheBolt

Sr.Mod
Staff member
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This is a very good suggestion if it works properly. I mean this could be abused but controls could be enforced such as new rules about the ticket system etc.

+1
 

toxicosis

Donator
Donator
Joined
April 9, 2020
Messages
475
Points
75
Minecraft Username:
Fournes​

What is your suggestion's title?
Support system in-game to contact staff faster​

Suggestion Details:
Basically, if someone ever meets a rule breaker, there is no way to contact a staff member since either they do not accept party invites, or they are not friends with the player, or maybe they are playing a different gamemode that does not permit party invites Basically, it's a faster way to get in touch with a staff member.​
With the way I am about to demonstrate, both the staff member and the player will have an easier time​
Firstly, the player will write the command /staff​
Upon hovering over the staff member's name, the player will see "Click to open a ticket"​
A Message will be sent with a sound effect to the staff member after the player clicks on their name​
There is a Ticket that Fournes wants to open with you ( Accept ) ( Deny )​
In the event that the ticket is accepted by the staff member​
Players and staff will enter a custom-made chat that resembles an actual ticket​
[ TICKET ] Moderator bene_e :​
[ TICKET ] Player :​
And the player will basically state his problem​
after both of them are done there will be a command like​
/close_ticket​
and the ticket will be disbanded​
Also to avoid the staff member recieving dozens of Tickets​
a Message will be sent to the player | Sorry %player%, another player has already made a ticket with %player% staff member" |

How could this idea help improve JartexNetwork?
It could help by letting players contact staff way faster using this in-game system and thus reduce the amount of rulebreakers. Because not everyone in the staff team has minecraft and discord open at all times so if a staff member is playing Jartex, they wont check discord every minute.​

Extra Information:
Triggerinq Triggerinq helped me write this, thanks​
Well written and useful, although might be a bit harder to implement.
+1
 

GreenConstructor

Donator
Donator
Joined
July 2, 2019
Messages
56
Points
14
IGN
GreenConstructor
+1 This would be an extremely good feature! I've met with many rule breakers but I was not able to report them in time due to being lazy to record or not having a screen recorder installed on my PC at that very moment. I've tried partying many staff members but 90% of them do not accept it.
 

Springuwu

Member
Joined
July 7, 2022
Messages
28
Points
8
Age
25
Minecraft Username:
Fournes​

What is your suggestion's title?
Support system in-game to contact staff faster​

Suggestion Details:
Basically, if someone ever meets a rule breaker, there is no way to contact a staff member since either they do not accept party invites, or they are not friends with the player, or maybe they are playing a different gamemode that does not permit party invites Basically, it's a faster way to get in touch with a staff member.​
With the way I am about to demonstrate, both the staff member and the player will have an easier time​
Firstly, the player will write the command /staff​
Upon hovering over the staff member's name, the player will see "Click to open a ticket"​
A Message will be sent with a sound effect to the staff member after the player clicks on their name​
There is a Ticket that Fournes wants to open with you ( Accept ) ( Deny )​
In the event that the ticket is accepted by the staff member​
Players and staff will enter a custom-made chat that resembles an actual ticket​
[ TICKET ] Moderator bene_e :​
[ TICKET ] Player :​
And the player will basically state his problem​
after both of them are done there will be a command like​
/close_ticket​
and the ticket will be disbanded​
Also to avoid the staff member recieving dozens of Tickets​
a Message will be sent to the player | Sorry %player%, another player has already made a ticket with %player% staff member" |

How could this idea help improve JartexNetwork?
It could help by letting players contact staff way faster using this in-game system and thus reduce the amount of rulebreakers. Because not everyone in the staff team has minecraft and discord open at all times so if a staff member is playing Jartex, they wont check discord every minute.​

Extra Information:
Triggerinq Triggerinq helped me write this, thanks​
yes, we need this especially in mini game where there are many hackers, but another question for fournes how to show evidence to the staff member.
Thanks,Springuwu
 
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