- Joined
- August 31, 2016
- Messages
- 271
- Points
- 114
- Age
- 23
I first would like to remove all the customenchants, since thats not rly a normal prison type of gameplay. Jartex already have enough CE gamemodes.
I also would like to change the prestige system to a more "Ending" so after getting Z you can rankup to A: Abandon, up to E of F. They get better mines with just a little multiplier (0,1 - 0,2x).
I wouldn't dislike a shopgui even tho it im not a big fan of it. It could be interesting for building BUT: The fact that you can own rare items and theire value would go down.
Drugs? More like a MMORPG InGame quest or just to buy it and get speed etc ? (I would like the first version ^^).
And also a little more fun would be, if you add a % with the bal you need for your rankup. ( http://prntscr.com/gbum9c )
Don't overpower the picks.
Most Important: Make a toggle for the message you gain after selling something.
In higher mines like S T or R you can find things like diamonds and redstone BUT also Obsidian which can slow the progress to rankup and can be annoying to mine.
Make the eco so you can create shopsigns and all the profitshop thing goes back to where it belongs.
Only half pay to win
Ranked players will gain NO sell multiplier. They get a mine where they can mine and sell for a higher price.
You can affort a up to x2 multiplier in the shop.
I also would like to change the prestige system to a more "Ending" so after getting Z you can rankup to A: Abandon, up to E of F. They get better mines with just a little multiplier (0,1 - 0,2x).
I wouldn't dislike a shopgui even tho it im not a big fan of it. It could be interesting for building BUT: The fact that you can own rare items and theire value would go down.
Drugs? More like a MMORPG InGame quest or just to buy it and get speed etc ? (I would like the first version ^^).
And also a little more fun would be, if you add a % with the bal you need for your rankup. ( http://prntscr.com/gbum9c )
Don't overpower the picks.
Most Important: Make a toggle for the message you gain after selling something.
In higher mines like S T or R you can find things like diamonds and redstone BUT also Obsidian which can slow the progress to rankup and can be annoying to mine.
Make the eco so you can create shopsigns and all the profitshop thing goes back to where it belongs.
Only half pay to win
Ranked players will gain NO sell multiplier. They get a mine where they can mine and sell for a higher price.
You can affort a up to x2 multiplier in the shop.