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Important Prison - We need your help!

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Deleted member 43343

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How about hiring actual guards (not NPCs or paying members) that can search you when they please? You'd have to accept their prompt, if not, they could send you to solitary, for about 1 to 3 hours maximum?
 

TROOLEER124

Active Member
Joined
June 15, 2016
Messages
500
Points
32
Age
18
I swear to god if gangs are getting added and the first gang i see is called "Gucci Gang" Im gonna fricking kill myself
 

Radikat303

Member
Joined
January 6, 2018
Messages
3
Points
5
Age
84
Add daily missions : for example mine 100000 blocks or kill 20 players ..
also add more gkits and enable gkit pickaxe.
 

Teepee69

Member
Joined
January 1, 2018
Messages
4
Points
5
Age
23
/sell or /autosell would be nice just so there wouldn't be a need of golems, which in turn takes out the flying around constantly for mining, and as well as reduces lag, and makes mining more efficient! I'd prefer /sell because autosell is usually something you get for a rank or an enchant.
 

egeng55

Active Member
Joined
February 24, 2017
Messages
131
Points
37
Ok guys, egeng55 here and I have been absent for over a week from Jartex, as I have been on vacation, and I realise I am quite late in writing this article, which I have been waiting forever for. Being a member of the community of the prison for a while now and a member of Jartex for over 2 and a half years, I would love to contribute my share of opinion on this.

  • Brand new enchants - Prisons has a rather dull display of current custom enchantments and I would greatly appreciate a change. I highly recommend adding certain PvP enchants to spice things up some more, I don't really need to give any suggestions of enchants as I am sure there are many ideas flowing around here. However I will give one suggestion for C.E.'s - An enchantment to strengthen durability of gear, as gear breaks way too fast, currently in prisons you must carry multiple sets in order to avoid getting destroyed by somebody popping a good Gapple.
  • A shop in a GUI - A shop GUI would be nice, it would save trips to go hunt down ingredients from the current shop.
  • Removing the cells - Cells are useless, not much to be said here.
  • Backpacks - Backpacks seem like a great idea, one that I've had since I first started playing prisons. If not backpacks, then ore bags or something along those lines. It is relatively obvious, but to those that do not know, maxed pickaxes fill up your inventory in one hit. If you do add backpacks or ore bags, then make sure you can upgrade those with maybe something to do with a new level system or maybe money. Upgrades would give extra space and possibly being able to carry more blocks/ores. Finally, upgrades should also add more weight with the more blocks/items that are added to the backpack/ore bag (this speed penalty could possibly be decreased with upgrades).
  • Maybe drugs? - Drugs would be a little spice to add into prisons. I do not disagree with a drug system, but if you do add one, don't make it too serious.
  • Scrolls - More scrolls would be nice, such as block counters, kill counters, etc. Scrolls really do make Jartex game modes a lot better.
  • Maybe a level system - This is a 100% yes, something that should be added no matter what. I would recommend making this level system intertwine with ranking up somehow.
This is the end of my opinions on your ideas, but here is my personal list of ideas.
  • Adding a larger Warzone - I would love you to keep the idea of being able to jump off of springs into a safezone/spawn, however doing this action should have a fee, preferably not money. Back to the point, a larger Warzone would allow you to actually be able to hide from enemies, and have more roaming space. Additionally, a larger Warzone would allow for possible events (maybe drop crates). Also I would recommend making multiple PvP/Warzone mines.
  • Making PvP gear (swords, axes, armor, bows, etc) more normal - Now, I know this gets rid of some of the vibes from OP Pickaxes, but this would easily solve durability problems. It would also make Prisons more simple, and allow a wider variety of C.E.'s. I would suggest making rank gear the following -Thug Gear DSword Sharp 1 - DArmor Prot 1 Unb 1. Criminal Gear DSword Sharp 2 - DArmor Prot 2 Unb 1. Blackhat Gear DSword Sharp 3 - DArmor Prot 3 Unb 2. Lunatic Gear DSword Sharp 4 - DArmor Prot 4 Unb 2. Murderer Gear DSword Sharp 5 - DArmor Prot 4 Unb 3. Godfather Gear Dsword Sharp 6 - DArmor Prot 5 Unb 4. Of course, you can arrange enchantments any way you like, these are just some simple suggestions.
  • Improving and balancing crates - This is a very important point, Vote Crates are useless right now besides the commands and ranks. Perhaps fix the vote crates so instead of giving out a set amount of money, they give you money based on your mine/level. Fixing rare crates, etc with similar balances would be greatly appreciated.
  • More GKits - There are almost no GKits, some suggestions are God GKit, Axeman GKit, Spawner GKit (I will explain more in the next suggestion below).
  • Spawners - I feel spawners would add a whole lot more content for good ol' prisons. Being able to sell mob drops for well balanced prices would be nice. This would maybe draw over a few Skyblock or Faction players, giving prisons more players which it has always needed. This would also allow for a Spawner Crate which would be greeted as pay to win, but hey, who cares, I'd buy some.
  • Adding a book system that includes only success rate - This would make it so max pickaxes don't get formed as quickly, making these god pickaxes a lot better. The reason I would hate a destroy rate is because if your beloved pickaxe you worked so hard on broke, then you would most likely ragequit and delete Minecraft (lol).
  • Possibly adding pets - Add pets at your own risk, maybe having certain select buffs and maybe debuffs coming with them, add this at your own risk as it will create just another variable to keep track of.
Ok I am done for now, I may update this post later and add more suggestions or tweak some things. I am aware of the many grammatical errors as I am very tired from this nine day vacation I took. I wrote this whole article so far in an airport waiting to board our plane. I hope you take my ideas seriously as I did put in a lot of work into writing this, wish me safe travels back to Michigan ~ egeng out for now.
Quick edit, I just realised I forgot to mention gangs. 100% add gangs, it will add the team aspect to prisons. #friendsplz
 
Last edited:

Silent_MC

Donator
Donator
Joined
April 12, 2017
Messages
1,549
Points
126
Age
16
Ok guys, egeng55 here and I have been absent for over a week from Jartex, as I have been on vacation, and I realise I am quite late in writing this article, which I have been waiting forever for. Being a member of the community of the prison for a while now and a member of Jartex for over 2 and a half years, I would love to contribute my share of opinion on this.

  • Brand new enchants - Prisons has a rather dull display of current custom enchantments and I would greatly appreciate a change. I highly recommend adding certain PvP enchants to spice things up some more, I don't really need to give any suggestions of enchants as I am sure there are many ideas flowing around here. However I will give one suggestion for C.E.'s - An enchantment to strengthen durability of gear, as gear breaks way too fast, currently in prisons you must carry multiple sets in order to avoid getting destroyed by somebody popping a good Gapple.
  • A shop in a GUI - A shop GUI would be nice, it would save trips to go hunt down ingredients from the current shop.
  • Removing the cells - Cells are useless, not much to be said here.
  • Backpacks - Backpacks seem like a great idea, one that I've had since I first started playing prisons. If not backpacks, then ore bags or something along those lines. It is relatively obvious, but to those that do not know, maxed pickaxes fill up your inventory in one hit. If you do add backpacks or ore bags, then make sure you can upgrade those with maybe something to do with a new level system or maybe money. Upgrades would give extra space and possibly being able to carry more blocks/ores. Finally, upgrades should also add more weight with the more blocks/items that are added to the backpack/ore bag (this speed penalty could possibly be decreased with upgrades).
  • Maybe drugs? - Drugs would be a little spice to add into prisons. I do not disagree with a drug system, but if you do add one, don't make it too serious.
  • Scrolls - More scrolls would be nice, such as block counters, kill counters, etc. Scrolls really do make Jartex game modes a lot better.
  • Maybe a level system - This is a 100% yes, something that should be added no matter what. I would recommend making this level system intertwine with ranking up somehow.
This is the end of my opinions on your ideas, but here is my personal list of ideas.
  • Adding a larger Warzone - I would love you to keep the idea of being able to jump off of springs into a safezone/spawn, however doing this action should have a fee, preferably not money. Back to the point, a larger Warzone would allow you to actually be able to hide from enemies, and have more roaming space. Additionally, a larger Warzone would allow for possible events (maybe drop crates). Also I would recommend making multiple PvP/Warzone mines.
  • Making PvP gear (swords, axes, armor, bows, etc) more normal - Now, I know this gets rid of some of the vibes from OP Pickaxes, but this would easily solve durability problems. It would also make Prisons more simple, and allow a wider variety of C.E.'s. I would suggest making rank gear the following -Thug Gear DSword Sharp 1 - DArmor Prot 1 Unb 1. Criminal Gear DSword Sharp 2 - DArmor Prot 2 Unb 1. Blackhat Gear DSword Sharp 3 - DArmor Prot 3 Unb 2. Lunatic Gear DSword Sharp 4 - DArmor Prot 4 Unb 2. Murderer Gear DSword Sharp 5 - DArmor Prot 4 Unb 3. Godfather Gear Dsword Sharp 6 - DArmor Prot 5 Unb 4. Of course, you can arrange enchantments any way you like, these are just some simple suggestions.
  • Improving and balancing crates - This is a very important point, Vote Crates are useless right now besides the commands and ranks. Perhaps fix the vote crates so instead of giving out a set amount of money, they give you money based on your mine/level. Fixing rare crates, etc with similar balances would be greatly appreciated.
  • More GKits - There are almost no GKits, some suggestions are God GKit, Axeman GKit, Spawner GKit (I will explain more in the next suggestion below).
  • Spawners - I feel spawners would add a whole lot more content for good ol' prisons. Being able to sell mob drops for well balanced prices would be nice. This would maybe draw over a few Skyblock or Faction players, giving prisons more players which it has always needed. This would also allow for a Spawner Crate which would be greeted as pay to win, but hey, who cares, I'd buy some.
  • Adding a book system that includes only success rate - This would make it so max pickaxes don't get formed as quickly, making these god pickaxes a lot better. The reason I would hate a destroy rate is because if your beloved pickaxe you worked so hard on broke, then you would most likely ragequit and delete Minecraft (lol).
  • Possibly adding pets - Add pets at your own risk, maybe having certain select buffs and maybe debuffs coming with them, add this at your own risk as it will create just another variable to keep track of.
Ok I am done for now, I may update this post later and add more suggestions or tweak some things. I am aware of the many grammatical errors as I am very tired from this nine day vacation I took. I wrote this whole article so far in an airport waiting to board our plane. I hope you take my ideas seriously as I did put in a lot of work into writing this, wish me safe travels back to Michigan ~ egeng out for now.
Quick edit, I just realised I forgot to mention gangs. 100% add gangs, it will add the team aspect to prisons. #friendsplz
I don’t like your suggestions, they would make prison like factions. Prison is prison. First of all the gkits there shouldn’t be much gkits in prison because it’s not needed. All of the other gkits are making you pvp prison is not a pvp server. Prison is a mining server. And let me make this clear, prison is OP we don’t want a 10 dollar rank to give use protection 1. Also I don’t like pvp custom enchants I wouldn’t care if there there was no enchants at all.

Anything that I didn’t mention I like.
 

beastyfeasty

Active Member
Joined
July 10, 2017
Messages
98
Points
34
Also, there are kids that play on this server. I believe that adding "drugs" may cause problems. Maybe try to find a way that cannot cause problems?
 

beastyfeasty

Active Member
Joined
July 10, 2017
Messages
98
Points
34
I don't know if you guys will disagree with me, but what about this:

When a player reaches the end of ranks, maybe they can choose to become a "guard" or just a regular "prisoner".

OR

When a player reaches the end of ranks, maybe there is a whole "outside" world/city, and you can free-roam. Maybe they can commit crimes and be sent back to prison if they are caught?

I really don't know if anyone will like these ideas. I'm just giving some suggestions :p
 
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