Important Factions - Reset | October The 19TH 2019

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Hithy

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Aug 15, 2016
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Featured Thread #51
respect to all the changes, but excuse me what the fuck is this mobheads f top + mobheads only drop with hand...
not going to lie that rly changes factions in a bad way, factions was always for the spawner grind
and way to stop it? raiding them
by doing this change you literally cannot get raided
it literally ruins the core point of factions
get ur shit together, i agree with depths post about polls for major changes cus every season yall pull up with some shit no one ever asked for like no cap
 

PaceLV

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#52
If you think there is something missing, you might suggest it in those comments or you may suggest it in the suggestions section.
 
Jun 23, 2019
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#53
If you think there is something missing, you might suggest it in those comments or you may suggest it in the suggestions section.
i think ftop value from spawners is missing and also a factions reset and not a skyblock one too ngl
 

PaceLV

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#55

PaceLV

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#56
KOTH + Outpost is back, It will be PVP based economy
 

Hithy

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#57
also voodootje0 voodootje0 could you please explain me fully how the "fortified walls" work, cus what ya'll have stated there would set back cannoning to 2015
 

Flappix

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Jan 25, 2017
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#60
Hello ladies & gentlemen,
I am speaking as an ex-staff here. A staff who had a ton of experience with resets and further more. I have heard many things about this and I am here to giving my opinion.

I have read over this and I genuinely think this might be the worst group of ideas put together on 1 Factions reset ever. You are essentially removing Factions in total. You are removing raiding, spawners value, real cannons & any type of real fun. The community of Factions are people who love competition and raiding eachother. Thats why you, yourself (Mex), allow trashtalk, but in doing this, you are contradicting yourself by saying you are going to remove the most exciting and important parts of Factions for a change. No one I have spoke to, not a single person has wanted any of this but the no allies addition. I as a Co-Leader in Jihad agree that removing allies isn't that bad and I understand how you are trying to make more competition for lower players. But removing all of the exciting parts of Factions is not the way to do that. You are essentially turning this into a Skyblock gamemode and killing the overall spirit. This reset will be nothing more than a Skyblock that allows trashtalk. What is the point of the fun times of trenching & making a base with your teammates while having to potential defend against enemies if you can't even put up real spawner value in the base. You are making it so bases don't exist anymore & that no one can do anything but improve themselves & not effect others. Raiding is one of the most important things that keeps Factions its own gamemode, removing it ruins it.

So after my long explanation why I am voting -1 on this reset, I would like to finish with a final statement saying that the majority of Factions, I have spoken to higher leaders in Vapee & they have also agreed that this new economy is very dumb & do not like it.


We would very much like you to delete this document and take a week or two to talk to your main group leaders in Wrath, Thiemo & Raiding101.


Lastly, another suggestion would be to do a 2 week test map for this and see how does. For example, have a 1 week grace period & the 2nd week let everyone go loss and see what happens before you do a full map.

Thank you for your time,

&

Sincerely,

Flappix~
 
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